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Скачать с ютуб Killer Instinct Gold (Actual N64 Capture) - Fulgore Playthrough on Master Difficulty в хорошем качестве

Killer Instinct Gold (Actual N64 Capture) - Fulgore Playthrough on Master Difficulty 9 лет назад


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Killer Instinct Gold (Actual N64 Capture) - Fulgore Playthrough on Master Difficulty

This is a capture of me playing through Killer Instinct Gold for the Nintendo 64 using my favorite character, Fulgore. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual Killer Instinct Gold cartridge. I'm playing on Master Difficulty. The Fulgore rampage returns. My prior Fulgore playthrough was one my favorite videos I ever posted, and also one of my earliest. So while I thought the gameplay was pretty good, there were still some mistakes here and there and the capture quality left something to be desired. When Youtube announced that it was supporting 60 frames per second, I decided to record new footage to show this game running at its native framerate of 60 fps. This also gave me an opportunity to post a higher-quality capture thanks to the Hauppauge (the prior recording was done with a Dazzle). For this new video I played the game on my old CRT TV to avoid input lag and I also tried using more manual combos to avoid combo breakers a bit more. But basically I'm using the same tactics as before. As I've said before, I played the first Killer Instinct when it hit the arcades in 1994 and I later picked up my own copy of the game for the SNES. When Killer Instinct 2/Gold hit a couple years later, I was a little disappointed with the changes to the mechanics and the character roster, but over time I began to really appreciate the game. Fulgore became my favorite character from the very first moment I played the original arcade game at my local bowling alley. Recorded with the Hauppauge HD PVR and the official N64 S-video cable at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal. I'm using a standard N64 controller.

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