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V2 can be found here: • Driver You are the Wheelman [Unity Re... V3 can be found here: • DRIVER You are the Wheelman [Unity Re... This is the first public prototype "test" build. This includes: -All base maps from the first Driver -Traffic System (mainly for Desert, Newcastle and Miami "partitially") -Day / Night (Working vehicle and miami map lights "partitially") -Miami Bridge Map LOD Cars -Working Main Menu -1 Cheat "All traffic chase player". (shows cop chase function) -Basic damage for the player This build is "very" unfinished even it has the right feels and it i plan to add the maps from Driver 2 too (and maybe a main menu toggle). Things that are planned: -Traffic light system (it is present but not really built into each of the maps) -Splitscreen multiplayer (mainly 2 players but more are possible) -2D tree render (this will take "some" time to place all the trees especially on Driver 2's havana map) -More complete traffic paths (this will take "weeks" or "ages" to place) -Traffic Damage on hit (a similar function is implemented for the player already) -Vehicle smoke on damage (what is easy to implement) -Sun Render (easy to implement) -Handling improvements for both player and traffic (it is awful right now) -Debug menu(s) for allowing tweaks -Other fixes that need to be done -More cheats Traffic vehicle spawn is yet locked at 20 cars max because it would have produced lag inside the editor. Turns out more cars are possible if played outside the editor. So that may be tweakable in the cheat menu soon too. https://drive.google.com/file/d/1JcMz...