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Ultrakill New Game 100% Violence 4 месяца назад


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Ultrakill New Game 100% Violence

I know the timer is messed up, I fixed it after the run, I noticed it during 1-3. Unhappy with the easy mistakes I made kinda early in this run, I know I can do a sub 1:50. Run Notes: 0-2: almost perfect 0-3: within a couple seconds of my pb, great run there too. 1-3: Swapped around my keybinds before running, forgot I actually need previous weapon for the point farm here so I had to swap my controls mid run. 4-1: style is rough here, gotta play more like the 2nd run every time. 4-2: I walked out the blue arena as I jumped to fire the rail, this was almost a disaster, but I could have fallen back on pit strats by red skull if I had been slower getting to the insur spawn area. 4-S: I checkpointed at the exact same time I touched the sand, this softlocks the level until you restart as V1 will instantly die as soon as you respawn. (also that upside-down pyramid of crates was so sketchy, I kept drifting forwards and backwards) 5-3: 100%, the enemy I skipped was one of the two soldiers after the double skull door, I forgot to look back the first time through the level, so one of them just survived the overpump. 6-1: I'd like to forget about the outside section here. 7-2 reset: If you listen right before I reset I swear that noise is the insurr dying somehow, which would fail the challenge, so I just reset the level to not find out at the end. Then in the p% run I skipped an enemy somewhere so I went and killed the secret insur for the P-rank. That first guttertank always manages to dodge my slabcoin, I hate that guy. I really like this strat for the last arena, makes it very free.

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