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Скачать с ютуб Tekken 3: Arcade Mode - Anna Williams в хорошем качестве

Tekken 3: Arcade Mode - Anna Williams 10 лет назад


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Tekken 3: Arcade Mode - Anna Williams

Playing with Anna Williams, i did really good this time lol Difficulty: Medium Anna's standing is roughly mid-tier. Her juggles aren't as damaging as most characters. Enhancements include a parry property on her Scarlet Windmill (FC f+2) attack, a launching property on her Scarlet Sweep (FC d/f+2) and the addition of a version of her Flip Kick (U/F+4) which could be performed from a standing position enhanced her abilities. Anna is given two 'string' attacks dubbed by Tekken players as 'Jail Strings' ((d/f+1,2_f+2),1,4,2). These forced the opponent to block continuously until the string terminated, at which point Anna could use 'frame traps' and 'mix-ups'. Executioner (f,f+2) is also a useful technique that could prevent opponents from sidestepping, avoid high attacks, provide 'frame advantage' on block and also create 'setups' on hit. This is the first instalment in the series to feature specialized ground hitting attacks, such as Anna's new Twisted Mind (d+3+4) attack, which was useful okizeme technique. This version of Anna relies on fast pokes to chip away at the opponent and strong 'mix-ups' to confuse. Nineteen years ago Kazuya confided some alarming news to Anna. Her sister Nina was planning to become a guinea pig of Dr. Boskonovitch's "Cold Sleep". As much as they quarreled, Anna would miss her sleeping sister. Worse yet, she would continue to age while her sister was frozen in time! She too went to Boskonovitch, subjected her to the Cold Sleep, and asked to be awakened along with Nina. Sensing the God of Fight's evil presence, both Nina and Anna awoke 19 years later. Making an effort to continue their sibling rivalry, Anna was saddened to find that her sister had somehow lost all memeory of her. Now, rather than fighting, Anna felt the need to help Nina and prevent her from again becoming an assassin. Information From: TekkenPedia

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