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My Indie Game Launch was a Failure - Steam Sales Numbers & Lessons Learned 1 месяц назад


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My Indie Game Launch was a Failure - Steam Sales Numbers & Lessons Learned

Summit on Steam: https://store.steampowered.com/app/14... After a little over a year after I launched my 2D Metroidvania Summit I wanted to do a retrospective on what I would do better next time and how much money the game made (spoiler: it didn't make me rich). Stay tuned for a new game development journey soon! 00:00 Intro 01:44 Sales Numbers 02:10 Lessons Learned 06:17 On the Bright Side 07:58 What's Next?

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