Русские видео

Сейчас в тренде

Иностранные видео


Скачать с ютуб Custom Asset Editors Part 2: Implementing a Custom Graph Editor with UEdGraph в хорошем качестве

Custom Asset Editors Part 2: Implementing a Custom Graph Editor with UEdGraph 1 месяц назад


Если кнопки скачивания не загрузились НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу страницы.
Спасибо за использование сервиса savevideohd.ru



Custom Asset Editors Part 2: Implementing a Custom Graph Editor with UEdGraph

This is a tutorial showing how to make a more advanced UI for a custom asset editor. This includes: - How to set the icon and thumbnail - How to use multiple tabs and customize their layout - How to use and extend the built in graph editor in Unreal Engine called UEdGraph - How to customize the Graph to use a custom node look and labeling, custom pins, linking nodes together and the rules for doing so - How to customize the context menus - How to persist and load the graph to/from an object that can be used at runtime. This functionality is useful for creating tree like objects like a quest tree, technology tree, dialog tree, etc.. for use in your games. If you don't know how to make custom assets or editors in Unreal at all, watch the previous video first:    • How to Extend the Content Browser wit...   The source code can be downloaded here: https://github.com/kirby561/YoutubeTu... Chapters: 0:00 Intro 1:01 Changing the asset Icon and Thumbnail 8:06 Custom Editor Layout 15:28 Adding the UEdGraph 18:54 Adding Nodes to the Graph 28:47 Customizing nodes and Context Menu 43:57 Customizing Pins and making them Linkable 1:00:38 Saving and Loading the graph 1:28:35 Final Result

Comments