Из-за периодической блокировки нашего сайта РКН сервисами, просим воспользоваться резервным адресом:
Загрузить через ClipSave.ruУ нас вы можете посмотреть бесплатно Learning Media Literacy and Fighting Fake News with LAMBOOZLED! или скачать в максимальном доступном качестве, которое было загружено на ютуб. Для скачивания выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса savevideohd.ru
LAMBOOZLED! is an award-winning media literacy card game that teaches students ages 11 and up to spot fake news and disinformation in a fun, engaging way. Join creators Ioana Literat and Yoo Kyung Chang to discuss the research behind LAMBOOZLED!, the game design process, how to play, educator resources, and more. Available for purchase here: https://www.tcpress.com/lamboozled Ioana Literat, PhD, is an assistant professor in the Communication, Media, and Learning Technologies Design program at Teachers College, Columbia University, a board member of the National Association of Media Literacy Education (NAMLE), and the 2020 recipient of AERA’s Early Career Award from the Media, Culture and Learning SIG. Yoo Kyung Chang, PhD, is a learning experience designer and a lecturer in the Communication, Media, and Learning Technologies Design program at Teachers College, Columbia University. The Media and Social Change Lab (MASCLab) is a hub for multimodal and digital scholarship that explores the relationship between media and social change. MASCLab is housed within the Communication, Media, and Learning Technologies Design program at Teachers College, Columbia University. 00:00 Introduction from Teachers College Press director Jennifer Feldman 02:22 Media literacy and the challenges of the 2016 Presidential election 04:30 Meet the creators of LAMBOOZLED! 05:15 About the Media and Social Change Lab (MASCLab) 05:45 Ioana Literat on the design and development of LAMBOOZLED! 06:45 LAMBOOZLED!: Four years in the making and the "paralysis" of the 2016 Presidential election 07:55 Thinking in more innovative ways about media literacy education 08:22 Youth are falling for fake news 11:06 Does a polarized political climate complicate media literacy education efforts? 11:43 Games as a promising but underutilized route for media literacy education 15:42 Introducing LAMBOOZLED! 20:05 How to play LAMBOOZLED! 22:05 A sample hand 24:23 Yoo Kyung Chang on evaluating learning goals 25:40 Lesson plans and curriculum ideas to bring LAMBOOZLED! into the classroom 31:10 Quality state standard environments met by LAMBOOZLED! 32:50 How to use LAMBOOZLED! for remote learning 35:12 Moving forward 36:10 Questions?