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GBO2 gameplay featuring the Unicorn Gundam on the ruined city map. The Unicorn has a fierce competitor for 700 gen. With the Norn trading the shrapnel bazooka and shield for a powerful buffer and the revolving launcher and mega beam cannon. The Norns faster NTD+Awakening also gives it certain advantages. The Unicorns only remaining niches is the shrapnel zook providing single shot high build stun, something the norn lacks. As well as Awakening instantly providing healing, where the Norn gains healing from dealing melee damage, technically allowing it unfettered and repeated repairs. The benefits of the shrapnel zook are inconsistent, and the norns abiltiy to multi stun ranged combo to create openings for melee is valuable. Whilst also dealing significant damage. After having been nerfed so thoroughly, the unicorn has since fallen to the bottom of the barrel, this period simply cements the shrapnel zook as the unicorns only unique benefit now that another multi melee ntd gen with ma, ee and Offence system has entered the fray. Future buffs may wish to add power accelerator to make it so the Norn would need to use it's new jutte counter mechanic or tackle to outdo the NTD unicorn in melee. Or lean into the shrapnel zook and increase it's pellet count or build stun percentages to boost consistency.