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Maya VFX Series: Dust Effect with Fluids 2 года назад


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Maya VFX Series: Dust Effect with Fluids

- The SOURCE FILES can be accessed via https://www.patreon.com/posts/source-... - Check out my Maya VFX playlist via:    • Maya VFX Series   - You can access our shop via:    / @sarkamari   - Follow me on X:   / sarkamari1   Instagram:   / sarkamari.cg   Reddit:   / sarkamari   In this tutorial, we learn how to use a 3D fluid container to generate dust when a military helicopter is landing on the ground. We start by analyzing the reference and think about the temperature, dust patterns, and force fields using real-life examples. Then we get things started in Maya using a simple 3D fluid container. We then add a force field to direct the density and use the emitter rate to control the amount of emission and its timing. I’ll be showing two different renders using Maya Hardware 2.0 and Arnold so you get a better understanding of the type of looks you can achieve in Autodesk Maya. Hope you find this tutorial useful and let me know how I did in the comments section. Bookmarks: 00:00 Let's Get Started 00:50 Reference Analysis 03:39 Scene Analysis 06:10 3D Fluid Container 10:31 Fluidshape Node 15:25 Fluid rate 19:23 Emitter Attributes 22:50 Force Fields 30:15 Back to Fluidshape Node 34:18 nCache 39:14 Final Tweaks #MayaVFXSeries #RezaSarkamari ‪@sarkamari‬ ‪@Autodesk‬

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