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Скачать с ютуб Bubbles Again: Simulating Soap Swirls Using FLIP в хорошем качестве

Bubbles Again: Simulating Soap Swirls Using FLIP 3 года назад


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Bubbles Again: Simulating Soap Swirls Using FLIP

00:00 - Intro 00:26 - Basic Houdini Setup 01:34 - Preventing UV Seam Errors 02:34 - Creating Initial Particles 04:07 - Setting Up The FLIP Sim 04:37 - Linking Particle Separation 05:12 - Tweaking Sim Parameters 07:45 - Adding Forces To Stir It Up 08:32 - Using VOP Functions in VEX 09:37 - Creating Noise Input Parameters 10:55 - Creating Curl Noise 11:54 - Creating Force Perpendicular to The Bubble's Surface 14:40 - Testing It 15:13 - Transferring Sim To Bubble 16:16 - Adding Gravity Effects To Bubble's Wall 18:53 - Distorting The Bubble 19:33 - Setting Up Rendering In Octane 21:48 - Shading The Bubble 23:46 - Image Texture As Bubble Detail 26:21 - Noise As Bubble Detail 27:54 - Adding More Detail (Gradient Trick) 29:13 - Infamous Last Words By now it might have become apparent that Mo might be a bit fixated with soap bubbles and soap films. We covered Minimal Surfaces, soap film shading in Octane and in Redshift. Yet we deliberately omitted one crucial step in rendering nice soap bubbles: Creating those intricate swirls on their surface. Rejoice – in this video Mo will shed light onto what it takes to set up a fast FLIP sim resulting in high detailed swirls. Download Project Files (.zip): http://www.entagma.com/downloads/Bubb... Support us on Patreon: www.patreon.com/entagma For more visit: www.entagma.com

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