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KOF 2002 UM - 台灣-阿澤.Aze (Seth Best Rounds) 5 лет назад


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KOF 2002 UM - 台灣-阿澤.Aze (Seth Best Rounds)

- Special Attacks Rising Sun [Sho-Yoh] - (qcf A/C) Seth performs sort of a open hand wind-based uppercut move. The light punch (A) is a left handed uppercut while the heavy punch (C) version is a right handed uppercut that moves him forward slightly. The A version causes two hits, and a soft knockdown while the C version is just one hit, has less damage than the A version, can counter-wire on counter hit, and gives the opponent a soft knockdown. The A version can combo easily from his cancel-able standing and crouching light and heavy normals, while the C version can combo easier from cancel-able heavy normals The A version can be super cancelled from the 1st or 2nd hit. The C version is super cancel-able as well but the super wont connect because the opponent will be knockdown away Both versions push Seth back away from the opponent if blocked, but he can be punished by special moves and supers that can reach him while he is in recovery Body Snatcher [Doh-Kuzushi] - (hcf B/D) The light kick version (B) counters jumping attacks, while the heavy kick version (D) counters ground based mid-attacks. The light kick version slams the opponent to the ground causing a hard knockdown, while the heavy kick version temporary stuns the opponent throws them to opposite player side (similar to Iori's hcb,f P command throw) and causes no damage Foot Snatcher [Ashi-Tori] - (d, d A/C) This move counters low attacks and crouching attacks that aim at the legs (crouching light punches for example). The opponent gets thrown in the air and they are in a juggle-able state before they hit the ground. Causes a hard knockdown Very slow recovery if whiffed Bow Moon [Kyu-Getsu] - (hcb B/D) Seth dash forward with a thrusting knee attack The light kick version (B) travels 1/2 screen distance while the heavy kick version (D) travels 1/2 screen distance with a character space added. The D version is safer on block than the B version. In the corner, this can be followed up with Dual Rising Sun, d C, or (after the D version) f A. Causes a soft knockdown Seth is in a counter hit state during the dash ┗Arrow Moon [Ya-Getsu] - f K / String Moon [Gen-Getsu] - d K f K is a mid attack that has the same animation as his back B command move down K is a low attack that launches the opponent in a juggle-able state, and causes a soft knockdown. The sweep will whiff if the knee hits the opponent These follow-ups can be released before the Bow Moon's knee is released on whiff All of the below can be performed from a backdash. Moon Fall [Koh-Getsu] - (qcf A) in air Seth dive kicks away from the opponent. Good for building meter, and creating space between yourself and the opponent. ┗Slide Kick - df B A modified version of the command normal. Has half-screen range, hits low, is cancelable, and is an OTG. - #kof_2002_um #kof2002um #aze_kof2002um #aze_2002um_best rounds #拳皇2002um_阿澤 #阿澤_kof2002um - Make sure you hit that Like button and Subscribe to my channel for more palekofstine videos. - Facebook :   / kof-online-格鬥之王另一天-291829934642981   - KOF 2002UM - 台灣-阿澤.Aze (Seth Best Rounds) KOF 2002 Unlimited Match Combos Seth kof 2002 UM ■ Hello my friends and welcome. In this channel i'll share with you the most strong and best challenges and championships around the world, and i'm working hard searching for skilled and talented players in order to enjoy and learn their play-style and skills and so on ... i hope the content is to your liking and if that's the case please share it with your friends because that's how the channel grows and stay alive to provide more great stuff. Thank you ever so much (: ■ The king of fighters 2002 UM is the 2nd title in the UM Series and a fully upgraded ver. of KOF 2002, a masterpiece of the KOF Series deserving its place of honor alongside KOF ’98. Based on THE NESTS CHRONICLES, 2002 UM includes the most characters of any title in the KOF Series, and fighting game history as well

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