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Hook (SNES) Playthrough - NintendoComplete 5 лет назад


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Hook (SNES) Playthrough - NintendoComplete

A playthrough of Sony Imagesoft's 1992 license-based platformer for the Super Nintendo, Hook. Of the many, MANY license-based games of wildly varying quality that Sony Imagesoft ended up publishing in the early 90s, their 16-bit Hook game is easily one of their best. It was the very first project of Yuugengaisha Ukiyotei, a studio that went on to create games like Skyblazer, Spawn, and various Neo Geo Pocket ports later on before closing down in the early 2000s. Hook is based on the super-popular, star-studded 1991 Hollywood retelling of the classic Peter Pan story, and the Hook games are (in my opinion) the only decent, non-Disney video games to ever be based on anything that involved Robin Williams. But the thing that I feel really made Hook on the SNES succeed wasn't its beautiful graphics, memorable symphonic soundtrack, or its reliance on the license. It was in the controls. Peter feels a little sluggish until you get used to triggering his run animation, but everything feels so fluid, and the flight mechanics are absolutely perfect. Whenever you find Tink hanging around, you can charge up your fairydust reserves and go soaring through the skies with a double-tap of your jump button, and no matter what you do in this mode, it always feels natural and graceful. The controls handle the momentum and angles perfectly, and when combined with the animation of Peter's hair blowing as he straightens out to cut through the air, the effect is amazingly convincing, not to mention fun. Thankfully, the rest of the game is just as good. The enemies tend to be easy to handle and Peter is never lacking for strength, though the game becomes a fair amount harder when Peter takes a hit and loses his sword projectile attack. The enemy patterns are predictable and relatively easy to avoid as you become familiar with the level layouts, but though the game isn't "difficult" per se, it isn't a push-over. I remember it taking me the better part of two rental weekends as a kid to see the end to this cart. Even after I finished it, though, I did (and still do) enjoy going back to it regularly. The presentation is a real high-mark for Hook. The SNES had barely been on the market for a year when Hook was released, and for showing up so early in the system's life, it did a good job of making use of the SNES hardware. The graphics are thoroughly excellent - the sprite detail is really on point and the animations look great: just look at the number of frames used when Peter flips through the air after jumping, or the look on Thud Butt's face when you've interrupted his rolling attack. The stages are gorgeous by in large - the clean details that you'll find everywhere from the leaves of forest trees to the light rays cutting through the canopy will draw the attention of your eye, and some of the unexpected little flourishes, like the rain of flower petals that shows up at the end of the first stage really make the stages feel alive. There's nothing technically impressive about any of it - it does slow down and flicker at times - but the artwork here is of such high quality that any qualms about performance seem petty in comparison. The soundtrack is just as strong as the graphics are. All of the tunes have a sort of gung-ho, adventurous feel to them with their heavy horn leads and string flourishes, and though the samples can sound a little tinny, the tunes come through as being just as bold and as epic as they do on the Sega CD's version's upgraded redbook audio tracks. There are few times in SNES games where I felt as much like a badass at the end of a stage as I did in Hook. That victory fanfare and the image of Peter holding his sword up to the sky was just too awesome. Simple things, yeah, but awesome nonetheless. I know many people regard Hook as a mediocre movie cash-in, but I can't say that I agree with that opinion. Granted, I do have a lot of nostalgia for this one, but I still think that the entire package holds up incredibly well today. It's not one of the most original platformers on the system, but it was a well made title by a group of people that clearly knew what they were doing and what they wanted to accomplish. It's short and a bit on the easy side, but Hook makes for a great bit of action gaming for the brief while that it lasts. And you get to play Robin Williams in a role that doesn't make you want to set fire to your SNES. Win/win, right? (I seriously detested Toys, just in case you couldn't tell.) _ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates!   / 540091756006560     / nes_complete  

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