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Civ 6: Expert Tips for Building Your First City 3 недели назад


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Civ 6: Expert Tips for Building Your First City

0:00 - Where to build your first city 0:37 - Food is king for your first city 1:48 - Yield of the City Hex 5:19 - First random start 8:48 - Second random start 12:26 - Third random start 14:45 - Fourth random start 17:14 - Fifth random start 21:45 - Cities after your first Do you know how to select the best city sites in Civ 6? Selecting great city locations is key to building powerful cities that help you win regardless of your desired victory type. Let's talk through founding your first city and then I'll give pointers on how to build great cities throughout the rest of the game. The most powerful yield resource at the start of the game is food. Bigger cities mean more science and culture, unlocking tech and civics faster, and eventually lead to more production, gold, and districts. Optimize your first city for food first… where can you plant the city and get the most food the fastest. You want to look for the location that's going to give you 3-5 of the best food tiles you can see from your starting location and what you can scout in the first move or two. I stay away from floodplains because a random flood will wipe away your improvements and populations. You do want to minimize movement since you are losing science, culture, and gold every turn you don't have a city, but moving 1-3 tiles for a perfect starting city location is definitely worth doing. Once you've figured out where you can maximize food production, you might have some additional decisions to make based on available hexes. Understand the yield of the city square Depending on what's on the hex you build, the city hex will have different yields. You are always guaranteed to get 2 food and 1 production from the city hex, regardless of what was there before you built your city. If the hex has more than 2 food or more than 1 production, you will sometimes get the excess as yields for your city hex. Let's look at a few examples. Plains/Hills Plains gives +1 production. Hills gives +1 production for a total of 2 production. If you settle on a plains/hills hex, your city hex will yield 2 food and 2 production. While it's only "1 more", that's a 100% increase and means you will build your first things in 1/2 the time. On a luxury or strategic resource Luxury and strategic resources give gold and sometimes other yields. Building a city on top of the resource will give you any additional yields to your city hex as well as the resource. Building on woods or jungle When you build on woods or a jungle, the woods or jungle get removed, also removing the extra production. Looking at a grassland with woods, it will be a 2 food and 2 production hex if worked unimproved. When the woods are removed, so too is the production, leaving you with a 2 food, 1 production hex. Back to where to build your first city - if you have the option between a hex with higher yields and a hex with lower yields, you'll usually want to pick the hex with the higher yields so long as you're not sacrificing early access to the best food tiles. Let's look at a few random locations and I'll talk through where I'd settle based on what we can see. Note that as you add more cities to your empire, the criteria for where to settle will change. You might want to settle close to a mountain range that's got a great campus spot next to a river and optimize for adjacency bonuses. You might want to take control of a strategic chokepoint. You might want to grab a large desert that possibly will have oil resources down the line. This will all depend on your playstyle, chosen leader, and the victory type you're going for. Any questions, drop them in the comments! #civilization #gaming #civ6

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