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Final Fantasy XIV: A Realm Reborn Review Session

New episodes of the ProfNoctis Weekly Show release every Monday!    / @profnoctis   Check out my Livestream!   / profnoctis     / profnoctis     / profnoctis     / profnoctis   Dawntrail is out, so we're looking back on the whole journey that led to it. Let's remember the story that led our adventurer's to Tural! In this episode, we revisit all the events and locations in A Realm Reborn. Some of the key information we'll be covering: Study Guide: Key Terms, Places, and Events in Final Fantasy XIV: A Realm Reborn Key Terms Echo - A power marking chosen representatives of Hydaelyn, granting them visions and immunity to primal tempering. Hydaelyn - The deity for whom the world is named. Scions of the Seventh Dawn - A group dedicated to protecting Eorzea and understanding the Echo. Primals - Powerful beings summoned by beast tribes, including Ifrit, Titan, Garuda, Ramuh, Leviathan, and Shiva. Ascians - Mysterious, masked beings who manipulate events to summon their god, Zodiark. Ultima Weapon - An ancient Allagan war machine that consumes primals to increase its power. Seventh Umbral Calamity - A disastrous event that reshaped Eorzea, leading to the disappearance of the Warriors of Light. Grand Companies - Military organizations representing the three main city-states: The Immortal Flames (Ul'dah), The Maelstrom (Limsa Lominsa), and The Order of the Twin Adder (Gridania). Crystal Braves - An Eorzea-wide Grand Company founded by Alphinaud to unite against the Garlean threat. Garlean Empire - The main antagonistic force, seeking to conquer Eorzea. Key Places Gridania - A verdant forest city-state known for its strong connection to nature and magic. Ul'dah - A bustling desert city-state renowned for its wealth and political intrigue. Limsa Lominsa - A maritime city-state famed for its naval power and pirate history. Thanalan - The region surrounding Ul'dah, home to the Amalj'aa tribe. Black Shroud - The dense forest region surrounding Gridania, home to the Sylphs. Mor Dhona - A neutral adventuring hub and location of Revenant's Toll. Coerthas - The cold, mountainous region home to the reclusive Ishgard. Ishgard - A city-state involved in a war with the Dravanian Horde, home to the Temple Knights. Revenant's Toll - A neutral adventuring hub in Mor Dhona where the Scions relocate. Praetorium - Gaius van Baelsar's stronghold. Key Events Arrival at the Starting City - The adventurer begins their journey in Gridania, Ul'dah, or Limsa Lominsa. Joining the Adventurer's Guild - The adventurer becomes part of the city's Adventurer's Guild and gains recognition. Battle of Carteneau - A pivotal conflict where the adventurer meets Alphinaud and Alisaie. Defeating Ifrit - The adventurer defeats the primal Ifrit, earning hero status. Forging Ties with the Sylphs - The adventurer allies with the Sylphs and encounters Lahabrea. Defeating Titan - The adventurer thwarts the Kobold tribe's summoning of Titan. Garlean Attack on the Scions - The Scions' headquarters is attacked, leading to Minfilia's capture. Confronting Garuda - The adventurer defeats Garuda with the help of Cid's airship. Operation Archon - A massive counteroffensive against Gaius and the Ultima Weapon. Relocation to Revenant's Toll - The Scions move to a neutral location to avoid city-state scrutiny. Battles with Good King Moggle Mog XII and Leviathan - The adventurer defeats new primal threats. Investigation of Ala Mhigan Riots - Alphinaud uncovers manipulation behind the riots in Ul'dah. Summoning of Shiva - Iceheart summons Shiva and battles the adventurer. Midgardsormr's Revelation - The ancient dragon reveals Nidhogg's plans and tests the adventurer. Assassination Plot in Ul'dah - The sultana Nanamo is poisoned, leading to political turmoil and the arrest of Raubahn. Use this guide to familiarize yourself with the crucial elements of Final Fantasy XIV: A Realm Reborn's story. Happy adventuring!

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