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Скачать с ютуб [TAS] [Obsoleted] GBA Castlevania: Aria of Sorrow "all souls" by Fz-Last, alkdcY & [...] in в хорошем качестве

[TAS] [Obsoleted] GBA Castlevania: Aria of Sorrow "all souls" by Fz-Last, alkdcY & [...] in 8 лет назад


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[TAS] [Obsoleted] GBA Castlevania: Aria of Sorrow "all souls" by Fz-Last, alkdcY & [...] in

This is a tool-assisted speedrun. For more information, see http://tasvideos.org/2995M.html This movie has been obsoleted by http://tasvideos.org/3216M.html. TAS originally published on 2015-10-28. Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive. Contrary to the previous publication (http://tasvideos.org/1759M.html), which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication (http://tasvideos.org/1759M.html) is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used. If you would like to see the game beaten even faster, don't miss the any% run (http://tasvideos.org/1681M.html) by klmz (http://tasvideos.org/Klmz.html). Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules (http://tasvideos.org/MovieRules.html) to see the reasons.

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