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Скачать с ютуб Samurai Shodown (Steam / 2021) - Iroha [New Playthrough/LongPlay] (サムライスピリッツ: いろは / イロハ) в хорошем качестве

Samurai Shodown (Steam / 2021) - Iroha [New Playthrough/LongPlay] (サムライスピリッツ: いろは / イロハ) 7 месяцев назад


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Samurai Shodown (Steam / 2021) - Iroha [New Playthrough/LongPlay] (サムライスピリッツ: いろは / イロハ)

A new & better Playthrough/Quality 😎 Check out my other channel ‪@LoadingGeekExtra‬ You can become a member if you'd like to support my channel and get access to perks, Thanks!    / @loadinggeek   #loadinggeek #loadinggeeksteam #samuraishodown2019 #samuraishodown #fightinggame #fightinggames Platform: Steam Developer: SNK Publisher: SNK / Mystics (Steam) Year: (2019 / Steam: 2021) Difficulty: Level 4 Information from (snk.fandom.com): Samurai Shodown , known as Samurai Spirits (サムライスピリッツ) in Japan, is a weapon-based fighting game by SNK released in June 2019. It's the 12th "mainline" installment of the Samurai Shodown series and the first "mainline" game since 2008's Samurai Shodown Sen, marking an 11 year gap between the releases themselves. It is the prequel of the first Samurai Shodown and the second of the official chronology, succeeding Samurai Shodown V. This is also the first SNK game that utilizes Unreal Engine graphics (in this case, Unreal Engine 4). The illustrations, in-game artwork and background were mostly done by Yumi Saji, while the covers and promotional artworks were done by Eisuke Ogura. The game was first released in June 2019 for PlayStation 4 and Xbox One and later ported to the Nintendo Switch and Stadia. An arcade version (running on Taito Type X3 hardware with the NESICAxLive2 digital distribution platform) was playable in August at EVO 2019 in Las Vegas and was released in October 2019 in Japan. The Epic Games PC version has been released in June 11, 2020, and the Xbox Series version is released at March 16, 2021. Beside, the Steam version is released in June 14, 2021. The latest director of the game, Hayato Konya, announced a new mechanic called Guard Crush, along with a new rebalancing, whose main objective is adding measures to prevent weapons from disappearing off the stages. Both changes are slated on March 8, 2021, only for Xbox users (due to a SNK's error), and March 16, 2021, for the rest of the platforms. Iroha (いろは / イロハ)[Playthrough/LongPlay] 00:00:00 Game Start 00:00:09 Intro / Opening 00:01:00 Title 00:01:10 Menu 00:01:24 Character Select 00:03:18 vs Galford D. Weller (ガルフォード ディー ウェラー) 00:07:05 vs Yoshitora Tokugawa (徳川 慶寅) 00:09:56 vs Nakoruru (ナコルル) 00:13:37 vs Shiki (色 / しき) 00:16:45 vs Kyoshiro Senryo (千両 狂死郎) 00:19:32 vs Baiken (梅喧 / バイケン) 00:23:02 vs Darli Dagger (ダーリィ・ダガー) 00:25:46 vs Mina Majikina (真鏡名 ミナ) 00:31:27 vs Shizuka (静御前) 00:34:05 vs Shizuka (静御前) [Boss Transformation] 00:35:49 Boss Defeats 00:36:58 Ending 00:38:28 Credits 00:44:30 Thank You For Watching!

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