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Making a Chinese Antique From Start to Finish Using Maya, Substance and Zbrush 3 года назад


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Making a Chinese Antique From Start to Finish Using Maya, Substance and Zbrush

In today's video I will show you how to create this Chinese ornament from start to finish using Maya, Zbrush, Substance Designer and Substance Painter. I will talk about building the basic shape in Maya, sculpt and displace the ornament details in Zbrush and finally texturing this in Substance painter. Every time we choose to create something new we always encounter new challenges as well and we need to come up with different solutions for them. That make every asset creation process a unique one. That is what I am hoping to show you with these asset creation videos! Hope it's helpful! *PURCHASE MY REALISTIC CHARACTER PORTRAIT FULL COURSE* https://www.gumroad.com/artruismdigital *PURCHASE MY PHOTO-REALISTIC MARI TEXTURING COURSE* https://gumroad.com/artruismdigital *PURCHASE MY REALISTIC LEATHER TEXTURING MINI COURSE* https://gumroad.com/artruismdigital *PURCHASE MY SUBSTANCE PAINTER REAL TIME CHARACTER TEXTURING COURSE* https://gumroad.com/artruismdigital Artruism Digital Email [email protected] Please Join My Facebook Group for Personalized Help https://bit.ly/artruism *DOWNLOAD MY FREE ORGANIC WORKFLOW GUIDE* https://bit.ly/organicworkflow *DOWNLOAD MY FREE 4 SECRETS TO PHOTO-REALISTIC TEXTURING* https://bit.ly/4texturesecrets ARTRUISM DIGITAL WEBSITE https://www.artruismdigital.com ARTSTATION https://www.artstation.com/chunchunyang INSTAGRAM @artruismdigital

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