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Top 10 Game Design Lessons: 2013 vs 2021 2 года назад


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Top 10 Game Design Lessons: 2013 vs 2021

In today’s video I discuss a list I posted back in 2013 about 10 game design lessons I learned that year and if I still agree with those lessons. The two main games I mention are Viticulture and Euphoria. Here’s the original post: https://stonemaiergames.com/the-top-1... 00:00 - Introduction 01:10 - Play a lot of different games 03:11 - Minimize frustration 07:05 - The first game matters 10:00 - The value of short-term goals 12:04 - Balance the cards 14:00 - Connect mechanisms and theme 16:20 - Blind playtesting is king 19:48 - Writing rules is an art form 23:06 - Downtime is a killer 26:18 - Forward momentum from the first turn 28:12 - It all comes down to fun Become a champion of this channel: https://stonemaier-games.myshopify.co... podcast link: https://stonemaiergames.com/about/pod... Intro animation by Jeff Payne https://vimeo.com/jaaronpayne and video proofing by Cody Simonsen

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