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Pirate Man (GBA Rip~Extended) - Megaman & Bass 2 года назад


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Pirate Man (GBA Rip~Extended) - Megaman & Bass

Man, this theme is one that I still remembered because it is dang catchy! Definitely up there as one of my favorites from this game. It's got the right amount of energy for an exciting trek, while not being overly energetic. The opening catches my attention with its strong percussion that'll also be ever present in the theme. Then there's the high notes gradually going higher and lower, like the motion of a wave. Perfect for the underwater stage! The long synth notes I think are what get the vast adventuring vibes from this theme. Don't forget about the subtle midi piano either! The piano is more noticeable in the next part at 00:36. The calmer section which has some interesting stuff about it as well. While the percussion will probably have more of your attention, there's also echoing beeps that alternate between the left and right channels. Took me a while to notice them. When I hear them I imagine bubbles appearing left and right to match. It's quite nice. So yes, I really do enjoy the vibes of this ocean. Good thing, because this stage can be a pain at parts. What's up with pirates having such good music? Pirate Man took me a while to learn how to fight. My first plan was to stay close to him, but that didn't really work out. Staying far away so that his mines travel longer worked out better. Also, while amusing to burst his bubble with Wave Burner while he's in the middle of spinning, it doesn't seem like a good idea to do it while he's in the middle of the stage. ...ohhhhhh, wave burner for the ocean boss...well, ain't that a bit ironic.

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