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The elements that carve form into the universe are fluid forces of nature. Some beings seek to bend the power of these natural elements to their will. Druids, however, worship the protecting spirits of nature. Long ago, nature’s equilibrium was thrown out of balance, leaving the world vulnerable to catastrophic events, including the first invasion of the Burning Legion. By leveraging the sacred powers of the moon, the sun, and the stars, balance druids access arcane and nature magics - made more potent still through shapeshifting, when the spellcaster takes the form of the moonkin - to aid in the fight against imbalance that threatens the natural order of all things. Feral druids also seek to curb imbalance in nature. They observe the fantastic intricacies of the physical world and the delicate fabric in which all living creatures are given purpose. Whether on land or in the sea, in a lush jungle or an uncultivated desert, death is part of the cycle which sustains life. Nature is an eternal dance between predator and prey. As a shapeshifter, the feral druid endlessly pursues a greater understanding of this truth. They seek a visceral connection to the wild, and in combat take the form of a deadly feline predator. Feral druids become ferocious, agile stalkers - ripping, biting, and bleeding their enemies dry. The forces of chaos are tamed by the druid’s primal fury. Like their feral brothers and sisters, guardian druids attune themselves to nature through the animal kingdom. They commune with the wild to understand how life perseveres through adversity. They know that the creatures who survive are often those built to best protect themselves and their kin. In this, the guardian druid finds a deep and harmonious value in the steadfast - all the while recognizing that sturdiness requires an aggressive stance when danger comes near. Taking the form of a great bear, the guardian druid becomes a massive wall of fur, claw, tooth, and rage, aided by the forces of nature, standing between allies and any opposing threats. The many gifts provided by nature must sometimes be reciprocated. Restoration druids seek order in the world by tending directly to its many life forms. Friend to flora and fauna alike, restoration druids celebrate birth and growth. Where there is decay, they bring rejuvenation. Where there is abatement, they summon regrowth. Life not only needs protection - it needs nourishment. To foster this harmony, the restoration druid builds a bond with the things that grow, gaining inspiration from the flower’s bloom, the seed’s sprout, the mushroom’s spores, and the tree’s growth. Like nature, the restoration druid perseveres through patience and persistence, the foundation upon which all life is built and sustained. They use this power to mend wounds and provide persistent remedies that keep their allies from falling. Text above is taken from the official Legion class preview articles. 0:00 - Enraptured Woodlands H 2:04 - Sacred Stone H 4:11 - Nos'Sharah H 6:18 - Barrow Dens 1 7:22 - Grove of the Ancients 2 8:52 - Enraptured Woodlands A 10:58 - Sacred Stone A 12:59 - Nos'Sharah B 14:02 - Barrow Dens 2 14:52 - Grove of the Ancients 4 15:54 - Sacred Stone B 17:50 - Enraptured Woodlands B 19:34 - Barrow Dens 3 20:40 - Grove of the Ancients 2 22:10 - Enraptured Woodlands C 23:46 - Nos'Sharah H 25:55 - Barrow Dens 4 26:47 - Sacred Stone H 28:53 - Enraptured Woodlands H 30:57 - Grove of the Ancients 4 32:02 - Barrow Dens 5 33:00 - Nos'Sharah B 34:03 - Enraptured Woodlands A 36:09 - Sacred Stone A 38:10 - Grove of the Ancients 2 39:40 - Enraptured Woodlands B 41:25 - Barrow Dens 1 42:28 - Nos'Sharah H 44:36 - Grove of the Ancients 4 45:40 - Sacred Stone B 47:38 - Enraptured Woodlands C 49:14 - Nos'Sharah B 50:17 - Sacred Stone H 52:25 - Grove of the Ancients 2 53:57 - Barrow Dens 2 54:47 - Enraptured Woodlands H 56:54 - Sacred Stone A 58:56 - Grove of the Ancients 4 Sacred Stone composed by Sam Cardon. Grove of the Ancients composed by Neal Acree. Nos'Sharah and Barrow Dens composed by Russell Brower. Enraptured Woodlands composed by Edo Guidotti. ©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.