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In Dead By Daylight the 'Early Game' is crucial for both sides. Currently the random nature of spawning can lead to a wide variety of scenarios, with some being a source of frustration for players. Today I want to present a concept that would seek to make the spawning and 'Early Game' more consistent in hopes of reducing potential player frustration. 00:00 - Intro 00:44 - Issues 03:00 - Spawn Zones 04:37 - Offerings 06:35 - Outro I produce these videos in hopes of inspiring some discussions around the topics in question. The Dead by Daylight community is full of passionate fans with brilliant ideas. With these videos I simply hope to add to the discussion and perhaps provide a point from which other people's ideas can branch out. As always I ask people to keep these discussions civil, no amount of insults will change a persons mind. Some images for this presentation were sourced from the Dead By Daylight wiki: https://deadbydaylight.fandom.com/wik... Many thanks to my friends who helped me in obtaining clips for this video.