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Скачать с ютуб In-Game Logic Builder [WIP] | Unreal Engine 5 в хорошем качестве

In-Game Logic Builder [WIP] | Unreal Engine 5 1 месяц назад


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In-Game Logic Builder [WIP] | Unreal Engine 5

This is the third (And probably the final) project of mine that involves in-game programming/logic building. However, unlike my other similar projects, this one isn't node-based; it functions more like Scratch rather than Unreal Blueprints. This one features a proper execution flow, loops, dynamic variable conversion, each object can have multiple "circuits" with their own function libraries, and most importantly, it's structured in a way to allow easier implementation of multiplayer support and script saving (I will add those). Next on this list is adding variables and inter-circuit communications. And of course more function variety.

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