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Mortal Kombat 2 Amiga - Rayden Playthrough 4 года назад


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Mortal Kombat 2 Amiga - Rayden Playthrough

Finally decided to make a full playthrough of this game. It's extremely choppy and mix between Sega Genesis and SNES versions. In case you do not change the setup for 2 buttons, you are stuck with 1 instead for all moves, special moves and fatalities... Here are some things to noticed: 1. Dead Pool Fatality is performed just by regular uppercut and holding Down + Back immediately after the hit. 2. Roundhouse Infinites do not work (and lying ground frames seems are not present, similar to SNES). For some reason, RH juggles the opponent very low. 3. The moves do more damage than Arcade. Still, some things, which do not work in Arcade can be done here like: Baraka - RH, Blade Fury (always blockable in Arcade) Kitana - Fan Throw, Fan Lift Infinite (aka SNES) Scorpion - Spear Infinite... 3. Jade do not have any requirements. Probably, because you are supposed to play the game with 1 button only lol 4. I've seen few videos with finishing move glitches against Shang Tsung while morphed into the opponent. I've tested those, and they do not work if you are using 4MB memory. 5. You can check some combos for MKII Amiga on my Twitter here:   / 1272104454691729409   6. You can get unlimited credits, just by pressing Up on the continue screen. 7. There were rumors for hard disk version back in days, but such was never released. I've used the floppy version, but this amazing website have made hard disk versions for both MK1 and MK2: http://www.whdload.de/index.html

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