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Скачать с ютуб Command & Conquer: Red Alert: Retaliation Hard - Soviets - Don't Drink The Water в хорошем качестве

Command & Conquer: Red Alert: Retaliation Hard - Soviets - Don't Drink The Water 9 лет назад


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Command & Conquer: Red Alert: Retaliation Hard - Soviets - Don't Drink The Water

Let the enemy come to you, defenders always get the first hit. You should be able to take out the first batches of infantry without losses. Then the Ranger. With that out of the way the water can be poisoned easily leaving the Allied base open. Even the Medium Tanks don't retaliate. Capture everything but the Silos. Send a Thief in those until they're near empty for $500 profit a time. When you can use the Chronosphere shift your MCV and deploy it by the Ore field. You'll want to get a Flame Tower out quickly by the trees to defend against early attacks. With the next Chronosphere, shift the Supply Truck by the Church and get the money crate, and sell the Chronosphere afterwards. Then get working on some defense and 6 MiGs. Whilst getting them ready, take out the Turrets on the small cliffs when you have 2 or more. Find their Construction Yard and take it out, but send your MiGs along the northern edge of the map to avoid to much AA. There's a big Ore Field here that you should expand to, and potentially, you can Tesla chain their base if you want to. But I prefer Mammoth Tanks over Heavy Tanks, makes a nice change. I have decent income, so keep the MiGs for bombing runs. Just remember the Allies have two ways out of their base into your territory, they could sneak around from the southern exit and attack you with a couple of units. Still. After the entrance is open it's easy. It's spread out though, so can take a while at this resolution to track everything down (especially with Mammoths). You need to capture the Research Facility though. Don't destroy it.

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