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Go to https://BuyRaycon.com/razbuten for 15% off your order! Brought to you by Raycon. Getting all of the achievements and trophies in a game is often a grueling task that I am intrigued by, but I almost always walk away feeling disappointed. The reason I complete a game in the first place is because I enjoy it, but when I actually do it, I end up resenting it. So in this video I discuss some of the troubles with completing games and conducted interviews with people far more knowledgeable than me to get a better sense of what goes into actually good achievements. So this is my video on completing games (and why I barely do it). Here are the awesome folks I interviewed! Jirard Khalil, YouTuber, The Completionist / @thatonevideogamer / completionist Chris McEntee, Lead Designer, Moon Studios / chrismcentee Evan Hill, Level Designer, The Last of Us Part II / ehillgamedesign Sean Velasco, Director, Yacht Club Games / seanyfaceycg Nick Wozniak, Pixel Artist, Yacht Club Games / norkwoz Addtional Footage from Snoman Gameplay / @snomangameplay Twitch: / razbuten Patreon: / razbuten Discord: / discord Twitter: / therazbuten Edited by Isaac Holland: / drazgames Audio Edited by Mitch Cramer: / heavyxeyed Thumbnail by HotCyder: / hotcyder #achievements #platinum #completionist 00:00:00 My Problem With Completing Games 00:02:59 The Best (and Worst) Types of Rewards 00:05:49 Why Breath of the Wild Shouldn't Be Completed 00:07:33 Encouraging Playstyles Through Achievements 00:10:37 Who Should Achievements Be Made For? 00:12:07 The Narrative of Completion 00:15:03 Sponsor