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Kat and Ana didn't even check to see if Leo had gotten out. For all they know, he could've died. Kinda based, he stalked them all the way to an island luxurious enough to be rewarded as a prize getaway. Okay so the stage wasn't as bad as I was expecting. The true challenge of it really is getting the Hand Model down. There's some scary microgames here and there but honestly I think only the cat-searching and cake ones are particularly noteworthy. Some notes on Hand-Model: - If you don't know what the form is actually doing, the right joycon has an IR camera that detects movement, so make sure it can see your hand from exactly the front and that nothing else is on display. Use the Gesture microgame to find out what it can see - Keep your fingers apart when your hand faces the camera, otherwise it might wind up detecting two of your fingers as one if there's no gap between it. I believe that's what makes the sensors not apply the right number sometimes - Be wary of any other light sources n shit being caught on the camera as it can get in the way and make it not read properly. That'll show up on the Gesture microgame for reference - Don't get too antsy if it takes time to detect, it might make the problem worse - Idk how to do the ball catching one reliably but what I do know is it tends to be a little slow on responding so I think it's better to be proactive and a little early. Definitely worth practice to get the hang of Boss stage is cool. I find I often mess up when it comes to reading the boots, I seem to often forget that it can do that. I like all the creative ways it can trick you and honestly feel this is a boss stage that could have done with less set patterns in it because it's entirely reactable stuff. Definitely feeling that momentum by now. Had a close shave with Young Cricket already as well, scoring 98. I imagine it won't be too long until I get the others done.