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Buffers in OpenGL | How to Code Minecraft Ep. 2 2 года назад


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Buffers in OpenGL | How to Code Minecraft Ep. 2

Join the Discord:   / discord   Follow me on Twitch:   / gameswthgabe   In this episode I go over the fundamentals of buffers in OpenGL. I go over vertex array buffers and element buffers in depth in the latter half of the video. I also cover some fundamental concepts (the graphics pipeline) that are required to understand the necessity of buffers. Challenges: https://github.com/codingminecraft/Mi... Tesselation for Terrain Generation: https://victorbush.com/2015/01/tessel... Jonathan Blow Explains Graphics:    • How 3D video games do graphics.   All the Buffers: https://www.khronos.org/registry/Open... Buffer Data and Usage Types: https://www.khronos.org/registry/Open... Element Buffer Docs: https://www.khronos.org/opengl/wiki/V... My Example Code C++ Example: https://github.com/codingminecraft/Mi... "Spring / The Promise" licensed via Music Vine: THVAJRQFYGELCUNZ "Artist Sunrise" licensed via Music Vine “Serenity Prayer” licensed via Music Vine: NLTYRLTVLNPBSID0 “Look Up” licensed via Music Vine: OBALWSA54NKIDANG 0:00 Intro 0:47 What are Buffers? 1:22 OpenGL Graphics Pipeline 1:45 Vertex Processing Stage 5:34 Tesselation Processing Stage 6:22 Geometry Processing Stage 6:45 Primitive Assembly Stage 7:40 Rasterization Stage 8:05 Fragment Processing Stage 8:43 Add your Math Library 9:14 What are buffers? Revisited 10:53 Coding Vertex Array Buffers 13:06 Vertex Attributes 16:47 Vertex Array Objects 18:18 Drawing the Vertices 20:10 Element Buffer Objects 23:16 Challenges 1 23:57 Named Buffers 25:56 Challenges 2 26:17 Closing Thoughts --------------------------------------------------------------------- Website: https://ambrosiogabe.github.io/ Github: https://github.com/ambrosiogabe Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) My Recommended Game Engine Books: Game Engine Architecture: https://www.gameenginebook.com/ Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-C... Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-E... Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ My Recommended Beginning Game Programming Books: JavaScript Game Design: https://www.apress.com/gp/book/978143... My Recommended Java Books: Data Structures/Algorithms: https://www.amazon.com/Data-Structure... LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-g...

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