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Dead by Daylight Killer Gameplay Chucky & Plague (No Commentary) 6 месяцев назад


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Dead by Daylight Killer Gameplay Chucky & Plague (No Commentary)

Chucky Perks: *Pop Goes the Weasel: After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -30% of its current Progression Normal Generator Regression applies afterwards. Pop Goes the Weasel deactivates after damaging a Generator or when its timer elapses. --------------------------------------------------------------------------------------------------------------------------------------------------------------- *Scourge Hook: Pain Resonance: At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white. Start the Trial with 4 Tokens. Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply: The Generator with the most Progression explodes and instantly regresses by 15/20/25 % of its maximum possible Progression. Normal Generator Regression applies afterwards. All Survivors repairing that Generator will scream, but not reveal their location. Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. --------------------------------------------------------------------------------------------------------------------------------------------------------------- *Corrupt Intervention: At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds. Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. --------------------------------------------------------------------------------------------------------------------------------------------------------------- *No Way Out: For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. --------------------------------------------------------------------------------------------------------------------------------------------------------------- Plague Perks: *Scourge Hook: Pain Resonance: At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white. Start the Trial with 4 Tokens. Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply: The Generator with the most Progression explodes and instantly regresses by 15/20/25 % of its maximum possible Progression. Normal Generator Regression applies afterwards. All Survivors repairing that Generator will scream, but not reveal their location. Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. --------------------------------------------------------------------------------------------------------------------------------------------------------------- *Pop Goes the Weasel: After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -30% of its current Progression Normal Generator Regression applies afterwards. Pop Goes the Weasel deactives after damaging a Generator or when its timer elapses. --------------------------------------------------------------------------------------------------------------------------------------------------------------- *Ultimate Weapon: Whenever you open a Locker, Ultimate Weapon activates for 30 seconds: Survivors entering your Terror Radius scream and reveal their location to you. Those Survivors suffer from the Blindness Status Effect for 30 seconds. Ultimate Weapon has a cool-down of 40/35/30 seconds. ------------------------------- *No Way Out: For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. 0:00 Chucky 14:25 Plague #dbd #dbdkiller Tags:dead by daylight,dead by daylight gameplay,dead by daylight mobile,dead by daylight new killer,dead by daylight funny moments,ayrun dead by daylight,dead by daylight español,dead by daylight gameplay español,dead by daylight 実況,dead by daylight new,dead by daylight jill,dead by daylight salt,dead by daylight tips,dead by daylight exam,dead by daylight tipps,dead by daylight lyons,dead by daylight #IntotheFog

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