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Скачать с ютуб Mortal Empires - All Unique Animations & Sync Kills (Total War: Warhammer 2) в хорошем качестве

Mortal Empires - All Unique Animations & Sync Kills (Total War: Warhammer 2) 6 лет назад


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Mortal Empires - All Unique Animations & Sync Kills (Total War: Warhammer 2)

TIMESTAMPS SYNC KILLS 0:00 Monster Slayer 0:07 Orion 0:17 Durthu 0:29 Tyrion 0:35 Malekith 0:38 Queek 0:43 Kroq-Gar 0:47 Sarotheal 0:56 Isabella 1:02 Deathclaw 1:09 Great Eagle 1:20 Teradon 1:28 Spellsinger 1:45 Wardancer 1:50 Gobbla 1:56 Squigg 2:02 Rat Ogre Bonebreaker 2:09 Giant 2:24 Arachnarok 2:31 Chaos Dragon 2:40 Undead Dragon 2:48 Terrorgheist 2:53 Varghulf 2:59 Troll 3:05 Gorebull 3:12 Kroxigor 3:22 Rat Ogre 3:30 Cold One 3:34 Skaven Assassin 3:40 Hellpit Abomination 3:54 War Hydra 4:05 Carnosaur DUELLING ANIMATIONS 4:18 Tyrion v Malekith 4:30 Kroq-Gar v Queek 4:42 Carnosaur v Carnosaur 4:46 Hellpit Abomination v Carnosaur 5:00 Hellpit Abomination v Stegadon 5:07 Hellpit Abomination v Dragon 5:21 Dragon v Carnosaur 5:31 Dragon v Stegadon 5:47 Dragon v Dragon 5:56 Mazdamundi v Hellpit Abomination 6:05 Mazdamundi v War Hydra 6:15 Mazdamundi v Carnosaur 6:24 Mazdamundi v Stegadon FINDINGS Sadly, I can confirm that there are NO new animations for Mortal Empires. Everything you see in this video is from either TWW2 or TWW1. Furthermore, animations have not been coded to interact with each other across games. Ie, Squiggs will not eat Skaven, Rat Ogres will not pick up Empire units and slam them around, etc. I've noticed this isn't the case everywhere, though. Note at 5:47 I have a Forest Dragon fighting a Moon Dragon. Also, there's some animations missing which shouldn't be. For example, Wood Elf Great Eagles will play their animation (1:09) but High Elf Great Eagles will not. Ice and Fire Phoenixes should also play those same animations since they're the exact same model but reskinned, but they also do not. I've tried Mazdamundi against Old World monstorous units such as Giants, Arachnaroks and Varghulfs, all to no effect. I've also experimented with legendary lord duelling - it seems only the New World factions are coded to animate against each other - they do not animate against any Old World legendary lords. I think this is especially disappointing for famous matchups such as Belegar v Skarsnik v Queek, Malekith v Grombrindal, Louen Leoncoeur v Red Duke, Kazhrak One Eye v Boris Todbringer, etc. We can only hope that CA will put a bit of their budget towards some epic Old World v New World animations in the future. Fingers crossed.

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