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Скачать с ютуб [Celeste] Stellaris: The C Side Full Clear Golden Strawberry (+ All Dialogue) в хорошем качестве

[Celeste] Stellaris: The C Side Full Clear Golden Strawberry (+ All Dialogue) 11 месяцев назад


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[Celeste] Stellaris: The C Side Full Clear Golden Strawberry (+ All Dialogue)

=============================================================== HUGE SPOILERS FOR THE SOLARIS V2.0 UPDATE, PROCEED WITH CAUTION! =============================================================== "haha jas h you are ouch!ing my fire" The modded map "Stellaris: The C Side" from the Solaris v2.0 update, completed with all collectibles, without dying a single time. Map by Donker19, play it here: https://gamebanana.com/mods/150559 If you'd like to see my first Stellaris FCG, watch this video (it has file timer + nohboard):    • Stellaris Full Clear Golden!!!   === TIMESTAMPS === 0:00 Intro 0:23 Start 1:15 jas h map, pls playtest 4:15 Intermission One 4:22 Jovial Jelly Juggling 5:13 Intermission Two 5:41 Take Me Up To Heaven 7:38 Golden Room 8:09 jas h golden room, pls playtest 9:07 Confrontation 10:18 JASH BASH 13:55 JASH BASH 2: The Big Reveal 18:01 End Cutscene 18:30 Absolute Ascent 19:13 Outro === STORY === Ever since the release trailer for the new Solaris update was released, I've hyped myself up for whatever Donker19 has managed to cook, and it's only gone up since then. Everything I've seen on the first day alone managed to surprise me in ways I never thought were possible, which made me all the more excited to see what tomorrow would bring. Little did I know, it would bring me through a treacherous mental challenge that would test my endurance, mobility, and computer RAM. The day after the Solaris v2.0 update was released, I joined a discord call with someone who told me about a particular secret that they thought I would like, gated behind the full clear golden strawberry challenge in Stellaris, a high-expert challenge that involves "ultimate jelly juggling puzzles." It didn't seem all that worth it to me at first, so I cheated my way through it via invincibility. However, all of that changed when I was brought to the legendary [[jas h's challenge]]. As some past viewers of my channel would know, I played a ton of Undertale/Deltarune fangames before even touching Celeste (feel free to watch my past videos, some of those fangames are pretty cool tbh), so this obviously caught me off guard. Surprises around every corner kept me glued to my screen as I jumped and dashed through various attacks. Just as I thought I was done, the once-thought-to-be-a-joke DRAGON BOSSFIGHT appeared before my very eyes, cementing this as a core memory in my Celeste modding journey. The combination of the Undertale-styled boss fight, funny dialogue, short (main) gameplay, and a prize to whoever got the golden first motivated me enough to try and beat this challenge legit. So, last evening, I sat down, grabbed some water, got myself ready, and began the grind. Right away, this challenge was all but easy. Minimal practice, risky strats that would fail often, on top of near-constant lag made it seem impossible. But I pushed through. Room 3 was obviously the most unfair at the time due to lag spikes that would end my runs only 10-15 seconds in, so I decided to practice the boss fight in order to be sure I would get this first try after the main map. I did and tried everything to mitigate the lag; I would disable other maps, download the unstable CORE branch of Everest, and close my tabs, but nothing seemed to reduce the spikes that would show up in room 3. After nine hours and seventeen lag spike-related deaths in room 3, it was already noon, and I was exhausted. I decided to throw in the towel for now and go to bed. After sleeping it off, I managed to get a message saying that the lag was caused by a Lönn plugin that I had enabled, something that had never occurred to me at all last night when I was disabling maps and helpers, but not plugins. Lo and behold, almost all of the lag was gone. Sure, there were some spikes here and there, but it was miles better than what it was before. There was still no one who had successfully completed the full clear golden challenge, so I decided to give it one last-ditch effort. After almost three more hours, including two devastating deaths in the final attack, I did it. At long last, my efforts had paid off, and I was able to bask in the light as the switch gate ascended... Whew! That was a lot, huh? You can probably tell I've had a lot to say about this map and a lot left on my mind. I still have so much more to do and see, and I feel like I've really only scratched the surface of what this crazy update has to offer. Though, there is one last thing I'd like to say: Thank you so, so much to everyone who believed in and stuck with me in voice chat as I was attempting this challenge. I know that sounds cheesy, but I probably would have given up in the first hour if it wasn't for you all. And lastly, thank you Donker19 for making one of my favorite mods that much more awesome. I fucking love Undertale fangames Good luck in your future endeavors!!! ❤❤❤ get sun'd and also [My Lawyer Has Advised Me Not To Continue] lol

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