Из-за периодической блокировки нашего сайта РКН сервисами, просим воспользоваться резервным адресом:
Загрузить через ClipSave.ruУ нас вы можете посмотреть бесплатно Jiren BnB Combos & Basics Guide (REMASTERED) | DRAGON BALL FIGHTERZ SEASON 4 или скачать в максимальном доступном качестве, которое было загружено на ютуб. Для скачивания выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса savevideohd.ru
Has anyone else noticed Jiren never takes his gloves off? What's he hiding under them? What if it's the secret to his counters? Or maybe he's got glorious nail polish? #DBFZ #DBFZ_JRN #DragonBallFighterZ Join the Discord: / discord Support me on Patreon to help out with ensuring everyone gets their guide! / tinytorgue Jiren's Blockstring Flowchart: https://cdn.discordapp.com/attachment... Jiren Discord: / discord Mods used: Tournament of Power Stage: https://videogamemods.com/fighterz/mo... UI Goku Sigh: https://videogamemods.com/fighterz/mo... UI Goku with Gi Intro: https://videogamemods.com/fighterz/mo... Shirtless Goku Pack: https://videogamemods.com/fighterz/mo... Battle Damaged Jiren: https://videogamemods.com/fighterz/mo... Frieza with Halo: https://videogamemods.com/fighterz/mo... El Hermano over Jiren: https://videogamemods.com/fighterz/mo... Gohan Blanco: https://videogamemods.com/fighterz/mo... Timestamps: 00:00 Intro 00:25 Buttons 04:05 Specials 07:45 Assists 08:24 Supers 09:25 Blockstrings 13:08 Okizeme 13:47 Midscreen BnB 2L5LL - 2M5M - sjM(2)LLjcM(2)LLS - SD - jLL(2)2H (Requires 5LL to get the right height. In the corner you can add a j2S - j2[H] after jLL(2), but at high hitstun decay don't hold j2H.) 14:01 2M Starter/Small Bodies Version 2M5M - jM(2)LjcM(2)LS - SD - jLL(2)2H 14:07 Midscreen Tag 2L5LL - 2M5M2S - SD - jM(2)LS - Z-Change - ... 14:24 Near Corner Ender 2L5LL - 2M5M - sjM(2)LLjcM(2)LLS - SD - jLL(2)S - j236M - DR (For scaled end in SD - jM(2)S - j236M - DR or do jLL(2)S - j236M - jS - j236M - Lvl1/Hypertag instead.) 14:51 Corner BnB Damage 2L5LL - 2M5S - 236M - 2M5S5H - 2S - SD - jM(2)LjcLL(2)2S - j2H 15:03 Corner BnB Meter 2L5LL - 2M5S - 236M - 2M5M - jM(2)jc7M(1)2S - jLL(2)S - SD - jLL(2)2S - j2H (More meter for slightly less damage.) 15:24 Corner BnB Advanced 2L5LL - 2M5S - 236M - (dl) 2L5LL - sjM(2)LLjc7M(1)2S - jLL(2)S - SD - jLL(2)2S - j2H 15:37 Corner BnB Optimal 2L5M2M - 5S - 236M - 2M5S5H - (dl) SD - 66 jM(1) - (land) 2L - jM(2)jcM(2)S - SD - jLL(2)2S - j2H 15:50 New Corner BnB 2L5LL - 2M5S - SD - jM(2)H2S - j236M - (dl) 2L - jM(2)H2S - SD - jM(2)LjcM(2)H2S - j2H 16:02 Pure Damage Corner Route 2L5M2M - sjM(2)2S - j2[H] - 236M - 2M5M - sjM(2)LL7jcM(1)2S - jLL(2)S - SD - jLL(2)S -j236M - 6+A1 - jDR 16:17 Out of Corner Side Switch 2L5M2M - 5S2H - 214M - jLL(2)S - SD - jM(2)jc7M(1)2S - jLL(2)2S - j2[H] (For scaled don't hold j2H) 16:27 236H Route 2L5M2M - 5S - 236H - 66 6M - 2L - jM(2)S - SD - jM(2)LjcLL(2)2H (For scaled do SD - jM(2)jcM(2)2H.) 16:38 j236H Route 2L5LL - 2M5M - jM(2)jcM(2)2S - SD - jM(2) - j236H - (land) 66 2L2S - SD - jM(2)LjcLL(2)2S - j2H 16:51 5H Corner Confirm 5H - 5S2S - SD - jM(2)jc7M(1)2S - jLL(2)2S - j2[H] 16:59 214S Confirm Corner 214S - 5L - jLL(2)S - SD - jM(2)jc7M(1)2S - jLL(2)2S - j2[H] 17:10 2H & 2S Confirm/DR Route 2H/2S/DR - SD - jM(2)LjcLL(2) - j2H 17:17 2S/2H Punish with Assist 2S/2H - SD - jM(2)7jcM(1)2S - jLL(2)2S - j2[H] - 236S - A1 - jM(2)7jcM(1)2S - jLL(2)S - SD - jLL(2) - j236M - j236L+M 17:33 SD Confirm SD - jM(2)LjcLL(2)2H 17:38 SD Confirm with 236H SD - jM(2) - j236H - (land) 2M5M - sjMLL(2)jcM(2)LLS - SD - jLL(2)2H 17:48 SD Confirm Tag SD - jM(2)LjcLL(2)S - Z-Change - ... 17:56 Vanish Confirm ... - Vanish - 66 (whiff 5L)LL OR 5LLL - SD - jM(2)LjcLL(2)2H (Can side switch depending on dash length.) 18:11 Optimal Vanish Confirm ... - Vanish - 66 (whiff 5L)L - 96 jM(2) - (land) 2L - sjM(2)LLjcM(2)LLS - SD - jLL(2) - j2H 18:22 Sparking Loops 236S - Sparking - 66 2M5M - {jM(1)2S - 66 (whiff jL) 2L}x3 - 2S - SD - jM(2)LjcLL(2)L 18:35 Assist Extension 1 2L5LL - 2M5M - jM(2)LjcLL(2)2S - SD - jLL(2)L - A1 - (land) 2S - SD - jM(2)LjcLL(2)L 18:48 Assist Extension 2 2L5LL - 2M5S - 236M - 2M5S - 236S - A1 - jLL(2)jc7M(1)2S - jLL(2)S - SD - jLL(2)2S - j2H 19:00 Assist Extension 3 5H - 5S - A1 - 66 2L - jM(2)LjcLL(2)S - SD - jLL(2)2H 19:10 Assist Extension 4 2M5M - jM(1)jc7M(1)2S - jLS - j236M - (land) 2M5M - sj4LLM(2)jc7M(1)2S - jLL(2)S - SD - jLL(2)L - A1 - 44 5H5S - 236H+S 20:36 2.5 Bar 2L Starter TOD (Beerus B/Base Goku A) 2L5M2M - 5S - 236S - Sparking - 2M5S - 236M - 2M5S - 236M - A1 - 2M5S - 236M - A2 - 5S - 236M - 236H+S/R2 - Lvl 1 - Lvl3 21:06 0 Bar 236S Starter TOD (SSJ4 Gogeta B/Z Broly A) 236S - Sparking - 2M5S - A1 - 236S - 5S - jLL(2)L - A2 - jM(2)S - jLM(1)S - j236M - jSjcLL(1)L - A1 - 5S - 236M - Vanish - DR - 236L+M/R1 - Lvl1 - Lvl1