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Скачать с ютуб Fire Emblem: Path of Radiance Part 39 - Endgame: Repatriation (Hard Mode) в хорошем качестве

Fire Emblem: Path of Radiance Part 39 - Endgame: Repatriation (Hard Mode) 9 лет назад


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Fire Emblem: Path of Radiance Part 39 - Endgame: Repatriation (Hard Mode)

Enjoy! MAJOR SPOILERS WARNING Endgame: Repatriation At last the Crimean army and its Laguz allies have arrived at their final destination; the Crimean Capital. Yet the opponent that awaits them is none other than Ashnard, King of Daein. If they lose here, all of their hardships will have been for naught. Ike, Supreme Commander of the Crimean army, and Elincia, Princess of Crimea, have completed their battle preparations. Now, they spend a tense morning waiting for the decisive battle that will conclude their yearlong odyssey. An air of exaltation pervades the camp, but Ike remains focused on the road ahead, readying himself for what is to come. Elincia's Speech: 16:58 Ike's Speech: 19:14 Final Battle Begins: 27:54 Ike vs Ashnard: 1:11:34 Nasir vs Ashnard: 1:13:23 Berserk Ashnard: 1:22:18 Roster Ike - Level 20/20 MAX Boyd - Level 14/20 Oscar - Level 18/20 Soren - Level 16/20 Mia - Level 15/20 Mist - Level 13/20 Marcia - Level 18/20 Volke - Level 4/20 Nephenee - Level 18/20 Jill - Level 18/20 Astrid - Level 19/20 Reyson - Level 13 Elincia - Level 1 Nasir - Level 20 MAX Strategy: Have your mounted units take care of all the enemies on the East and West sides of the map, try to kill the Laguz in the starting area your first turn so they don't cause any problems for the rest of your forces. Lead your Provoke unit into the central fountain area to lure out the two Tiger Laguz. Then on turn 2, take over the central area and block the entrances with your high DEF units, alot of the enemy forces will be funneled from the North entrance and you can just have your ranged attackers take them out 1 by 1 as they come. Once all the enemies are defeated, move everybody back down to the starting area except for Ike & Nasir with atleast one healer still by the fountain equipped with Physic and atleast 22 Magic or mounted and Reyson to support them in their battle against the boss. Then simply lure Ashnard out by stepping into his range with Ike. He isn't all that special as he has no way of actually defeating either Ike or Nasir as long as you heal them up fully each turn. You will want to lure him out of range of the Bishop with Physic that spawns as reinforcements around turn 10. Once he is defeated he will touch Lehran's Medallion and go Berserk and get a slight buff to his stats, he does gain 1 speed so just make sure Ike & Nasir have atleast 24 speed so he can't double hit them. The Wrath/Resolve combo will be extremely useful here and will make this final battle a breeze as he will definitely get either Ike or Nasir below 50% health in 1 swing! Comment: This is the time to use all of your BEXP and stat boosters. The only units that can damage Ashnard are Ike, Nasir, and any one of the battalion commanders (Laguz Royals) you decide to choose. Although if your playing on Hard Mode you won't get help from a battalion commander until he goes berserk. So I recommend giving Nasir some BEXP to max his level, he's already level 18 when you get him so it doesn't take much. Ike can solo this fight with Aether or the Wrath + Resolve skill setup, but that would have been boring. Instead I gave Nasir Wrath + Resolve so Ike could keep Aether ;). Playlist for Fire Emblem: Path of Radiance:    • Fire Emblem: Path of Radiance   Recorded with Hauppauge HD PVR 2 Gaming Edition ---------------------------------- System: Gamecube Difficulty: Difficult Mode Level-Up Method: Random Battle Animations: On

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