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Скачать с ютуб Rolling Thunder 2 Longplay (Mega Drive/Genesis) [50 FPS] в хорошем качестве

Rolling Thunder 2 Longplay (Mega Drive/Genesis) [50 FPS] 10 лет назад


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Rolling Thunder 2 Longplay (Mega Drive/Genesis) [50 FPS]

Developed and published by Namco in 1991. Follow me on Twitter:   / al82_retro   Add me on Google+: http://bit.ly/1tPwL1u Originally an arcade coin-op, Rolling Thunder 2 is a platform/shooter that follows directly in the foot-steps of the original game. The objective of the game is to hunt down and defeat the leader of a terrorist organisation, who is threatening the world with nuclear Armageddon. The play-field is set across two levels: upper and lower. Each level contains a number of doors, which can be entered in the hope of revealing bonus items, ammunition or simply the ability to hide from enemies. The door concept is the primary reason why games in the Rolling Thunder series are so memorable. Taking control of two Interpol agents, Albatross and Leila, the player must make their way from one end of the level to the other. Numerous enemies will spawn out of door-ways and from the sides of the screen and try to take the player down with bombs, bullets and even fists. To combat enemies, the player is equipped with a pistol and a finite amount of ammunition. Extra bullets can be collected by entering a doorway marked with an ammo dump sign and more powerful weapons can be collected from doorways marked with an "Arms" symbol. Should the player run out of bullets, they can continue to attack by firing a single, slow-moving bullet although they will be at a severe disadvantage unless ammunition can be found. Being based on a coin-op, it comes as no surprise to learn that the game is very tough. Huge swathes of enemies and their gunfire fill the screen at any one time and dealing with them requires quick reflexes and plenty of patience. Fortunately, a password system was added that allows the player to continue play from each level. Just to rub salt in the wounds, upon completing the game you are greeted by an ending screen that gleefully announces that you haven't destroyed the terrorists and that you must play the game through a second time on an even harder difficulty level. Beating the game on this mode will reveal the final ending screen on completion, but it's simply a static picture of the cast of characters and is nothing special. Graphically, the game is decent; the background artwork is nicely drawn and there are subtle differences between the two difficulty levels. The in-game music and sound effects are nicely done, although I do wonder why so many of the enemies sound like barking dogs. Personally, I found the difficulty of Rolling Thunder 2 to be off-putting, especially when I owned the original cartridge. It's easy to get into a situation where there are so many bullets on screen that you simply can't avoid dying. The game is fun for an hour or so, but frustration prevents this from being great. #retrogaming

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