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https://mildconviction.com/ AAA gaming is in a turbulent state right now. From constant layoffs and closures, to massive budgets and questionable monetization; from decade-long wait times for a sequel to a successful single-player game, to chasing the live service bag. It's all coming to a head. Companies like Xbox, PlayStation, EA, Activision, Ubisoft, Square Enix, and others are contributing to a potentially devastating blow to the AAA sector of the gaming industry. Videos Mentioned: "There's Nothing Else to Play": • "There's Nothing Else to Play" Xbox: Profoundly Wasteful: • Xbox: Profoundly Wasteful EA's Acquisitions and Closures: • Evil Empire: EA's History of Acquisit... Game Preservation: • Game Preservation – Live Service Woes... The Seventh Generation: • The Seventh Generation: Trends, Troub... Suicide Squad Article: https://www.bloomberg.com/news/articl... Jacob Navok's thread: https://x.com/JNavok/status/179377971... Instagram: / mildconviction Twitter (18+): / mildconviction ➤ CHAPTERS 0:00 Introduction 3:35 The Public Company Problem 10:24 Wasting Talent and Opportunities 13:51 Ridiculous Budgets and Expectations 20:48 Unreasonable Wait Times 25:53 Bad First Impressions 28:49 Trend Chasing and the Live Service Plague 34:58 Penny Pinching on Physical Releases 40:00 Excessive Monetization 46:55 The AAA New Studio Cycle 51:54 The Fear of Being Less Than AAA 57:49 Jacob Navok's Twitter Thread 1:03:44 How Can We Fix This? ➤MUSIC CREDITS Background music by Sezherad: https://open.spotify.com/artist/2x2Dn... ➤ MY OTHER VIDEOS Building Connections: A Death Stranding Retrospective: • Building Connections: A Death Strandi... Abandonware Should Be Public Domain: • Abandonware Should Be Public Domain The Quality of an Hour in a Video Game: • The Quality of An Hour in a Video Game The Fate of Physical: • The Fate of Physical Games and Media What is "Real" Final Fantasy?: • What is “Real” Final Fantasy? – The H... On Remakes: • On Video Game Remakes – A Right to Re... 2001: The Greatest Year in Gaming: • 2001: The Greatest Year in Gaming The Lifespan of an Online Game: • The Lifespan of an Online Game The Seventh Generation: Trends, Troubles, and Pure Garbage: • The Seventh Generation: Trends, Troub... Evil Empire: EA's History of Acquisitions and Closures: • Evil Empire: EA's History of Acquisit... What is Survival Horror? – The Genre's History and Defining Characteristics: • What is Survival Horror? – The Genre'... "There's Nothing Else to Play": • "There's Nothing Else to Play" Bad vs. Disappointing: • Bad vs. Disappointing, and Mismatched... The Frustration of Digital Gaming: • The Frustration of Digital Gaming Video Game Completionism - The Fear of Missing Out and Compulsion: • Video Game Completionism – Compulsion... What Is a 10/10 Game?: • What Is a 10/10 Video Game? Analysis: Resident Evil and Inventory Mangement: • Analysis: Resident Evil and Inventory... 1998: The Greatest Year in Gaming: • 1998: The Greatest Year in Gaming Game of Thrones: A Song of Promise and Disaster: • A Song of Promise and Disaster – Game... Why Video Games Need Piracy – The Industry's Preservation Problem: • Why Video Games Need Piracy – The Ind... Piracy: DRM and "Lost Sales": • Piracy: The DRM Problem, and What is ... The Growing Problem of Video Game File Size: • The Growing Problem of Video Game Fil... Analysis: Elden Ring and Open World Design: • Analysis: Elden Ring and Open World D... Analysis: Dark Souls II and Creating Build Variety: • Analysis: Dark Souls II and Creating ... Analysis: Devil May Cry and the Perception of Combat Depth: • Analysis: Devil May Cry and the Perce... The Mistreatment of Mick Gordon: • The Mistreatment of Mick Gordon – A F... Elden Ring Review: • Elden Ring Review – The Pinnacle of S... #xbox #ubisoft #playstation