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My Geometry Dash Difficulty Faces 6: The ULTIMATE FINALE 2 дня назад


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My Geometry Dash Difficulty Faces 6: The ULTIMATE FINALE

——— Timestamps ——— 0:00 Intro 0:17 Pre-Easy Difficulties 0:35 Regular Difficulties 1:24 Demon Difficulties 2:11 Hellfire Difficulties 2:31 Extra Faces 3:07 Images & Outtro After over a month of work, it’s finally done! This is my biggest project so far, and as much as I enjoyed making this video, it was also pretty challenging. (Especially the easiest difficulties and the last demons) But it ended up turning out amazing, and I hope you think so too! :) Credits: Song - Euro Light by TwelfthChromatic https://www.newgrounds.com/audio/list... Images for the part 1, 2, and 5 transitions by Blast Gamer PRO    / @blastgamerpro6571   The “Kirby Gamer Art” difficulty is directly based on the painter Kirby copy ability from the Kirby franchise! Some extra difficulties designs like noclip were partially inspired by @krishanmusi8796 And of course credit to @RobTopGames for creating the original difficulties! Subscribe to my channel!    / @kirbygamer99   Explanations for the extra difficulties: Auto: Any level that does not require any input (taps or clicks) to be beaten. Semi-Auto: A level that is technically auto, but requires clicks to be beaten. For example mini-game levels like chess and tic-tac-toe, or hold levels. Buggy Auto: An auto level that has bugs that slightly affect if the level works or not. Broken Auto: An auto level that has bugs that significantly affect the level. For example the auto level could have a fps bug that makes you die. N/A: A level that has not been rated any difficulty yet. N/A Demon Request: An N/A level that has been requested to be rated a demon. (Includes any demon difficulty) Empty: A level with nothing in it, and is also considered a default level. Noclip: A regular looking level that you cannot die on. (For example a noclip version of a demon or a noclip layout) Buggy Noclip: A noclip level that has bugs that slightly affect if you can die in the level or not. Broken Noclip: A noclip level that has bugs significantly affect if you can die in the level or not. Hacked: Any level that required any hack to be verified. This does not mean that the level is impossible though, but it could be. Instant Crash: A level that either has a crash trigger, or has way too many objects that most or all players can’t even enter it. Copied: A level that is a copy of another level. Examples include a stolen level, a practice level, or something like a copyable of a RobTop level. Troll: A level that has unfair mechanics that make you have to memorize every single trick that the level throws at you. Varied Difficulty: A level that changes in difficulty depending on what you do. For example the level having many paths with different difficulties, or a random trigger that decides the layout of the level. Luck: A level that relies purely luck and no skill to beat. For example, a level that has a random trigger that makes you have a 1% of beating the level. Or any RNG level. Kirby Gamer Art: This isn’t a difficulty, I just included it for fun! #geometrydash #art

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