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An overview of the Outlaws of Alkenstar Adventure Path for Pathfinder 2nd edition to help prospective GMs decide if the campaign is a good fit for them and their players. THERE ARE SPOILERS! Download the fan-made map of Alkenstar here: / edited_alkenstar_map_to_make_it_more_loref... 00:00:00 Introduction 00:02:00 Awesome Opening! 00:05:00 Nailed the Old West Theme! 00:07:17 The Players Know the Villains 00:09:39 Challenges 00:11:57 An On-Rails Adventure 00:14:11 Player Agency 00:19:55 Inconsistencies Between Lore and Mechanics 00:22:07 Spellcasters in the Mana-Wastes 00:24:13 Bronzetime and Surgetime 00:29:21 Non-Spellcasters vs. Physical Resistances 00:32:54 Bank Heist Plan 00:34:04 The City's Map Sucks 00:34:40 Escorting Gattlebee (Where TF is the Bridge??) 00:42:06 The Mana-Wastes Map is Useless 00:43:09 The Airship 00:52:43 The Claws of Time 00:54:52 What Are The Villains' Plans?? 01:03:11 Smog Wraiths 01:05:00 Clockwork Puppeteer 01:07:46 Run a Prologue Session 01:11:35 What AP Should I GM Next? 01:14:42 Close Want to help support the channel? Get your name listed at the end of my videos by joining my Patreon : ▶️ / howitsplayed Thank me with a cup of coffee! ▶️ https://ko-fi.com/HowItsPlayed --------------------------------------------------------------------------------------------------------- Follow me on social media: Twitter: @How_Its_Played_ (include the last underscore) Facebook: / howitsplayed --------------------------------------------------------------------------------------------------------- SUBSCRIBE: https://bit.ly/2FOaoZh #Pathfinder2e #Pathfinder #RPG