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Tier 3 STAR EAGLE END GAME Upgrades and Modifications A Ship building guide For Starfield 7 месяцев назад


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Tier 3 STAR EAGLE END GAME Upgrades and Modifications A Ship building guide For Starfield

Tier 3 STAR EAGLE END GAME Upgrades and Modifications A Ship building guide For Starfield Tier 1 Star Eagle:    • Tier 1 STAR EAGLE Upgrading and Modif...   Tier 2 Star Eagle:    • Tier 2 STAR EAGLE Upgrades and Modifi...   Ship Builder Retexture - Weapon Modules - Black: https://www.nexusmods.com/starfield/m... Song - Really Big C**K:    • really big cock !!   Salutations Cosmonaut! In this episode we are going to transition into tier 3 of the Star Eagle! This is the ultimate end game tier for this ship. To me, the end game is level 60 and up. I strongly encourage you to watch the tier 1 and tier 2 episodes to see how I got to this point. Links in the descriptions down below. To accomplish what we want to do, you’re going to need: $610,000 An Outpost with a landing pad with a ship builder. You don’t technically need this but it does make things so much easier for a few bits and bobs that we’re going to use. And you know, It's really easy to set up, just drop a beacon somewhere and then the landing pad. That's it! You need to be at least Level 60 3 points in the SHIELD SYSTEMS 4 points in to ANEUTRONIC FUSION 1 point into Automated weapon systems. If You need a quick level, go to the Serpentis systems and planet hop and take out some enemy ships. It’ll take like 15 min at this level. Completed All that Money can Buy mission with the Diplomatic ending. You get this mission from Walter Stroud at the Lodge. Let’s start by upgrading a few things here in New Atlantis. In the tier 2 episode I promised you an armada killer. To accomplish this I’m employing Turrets. They are a lot of fun! But there was a problem I noticed immediately. I mean look at this! The physical size of them suggests they were meant for very very large ships with little to no mobility. So that’s the route I originally took, I expanded the size of the ship until the turrets fit. I also maxed out the cargo capacity. The end product resulted in a large ship with very little of the original parts left. It was at this point I realized that it would have been easier to just delete the ship and build it from scratch. But that defeats the purpose doesn't it? You might as well have never gotten the Star Eagle and just started with a hijacked ship. All meaning of what I was trying to do was lost. And you know, that's not what the Star Eagle is about. The Star Eagle is not a Cargo Freighter, or a mini Imperial Destroyer. So I started over with a different mind set and this video is what I came up with. I hope you like it as much as I do. It's going to be a ship that is easily recognizable as the Star Eagle, with some crazy fire power that can destroy every ship orbiting Jemison.

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