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Castlevania Harmony of Dissonance - Normal Mode - Castle B (Good) Ending 1 год назад


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Castlevania Harmony of Dissonance - Normal Mode - Castle B (Good) Ending

In the video I complete Castlevania Harmony of Dissonance by beating the final bosses in Castle B. This was completed with the original cartridge being playing on the Game Cube using the Gameboy player adapter and Gameboy Interface Software to for better graphical output. I take the time to showcase the 100% completed map for Castle A. I continue by going to my inventory to showcase my equipment collection, the complete relic and spell book collection, the encyclopedia which has two omissions for the final boss fights in Castle B, and finally my complete collection of collectables. Since I showcased my complete furniture collection in the previous video I just head to the final boss area in Castle B. To get the good ending you must have the JB and MK bracelets equipped when you battle Maxim in Castle B. As an added bonus for getting all of the furniture, all collectables, Lydie will be holding Juste’s arm during the good ending. Juste will use the remains to open the final area. Upon entering the final room, I show the 200% completion map for completing both castles. Now begins a series of final battles to get the good ending. During this scenario Juste is still forced to battle Maxim but with the MK and JB bracelets equipped his life will be spared allowing you to fight the last true bosses of the game. You can learn his moves and dodge his attacks, but this is hardly necessary on normal mode. I just spammed attacks and ice spells to get the job done. Dracula Wraith will appear once the remains are activated a second time and you will be forced to fight against the wraith. The wraith isn’t really too difficult for Castlevania fans who are used to the teleporting Dracula pattern. He will appear in a random location and throw out projectiles only to disappear again. Just continue to dodge and hit him in the head and you will be fine. What makes this fight even easier is that he will laugh before re-appearing each time. Instead of dodging his meteorite barrage you can remain airborne as demonstrated in the video by continuously casting the ice spell in midair. This allows you to just levitate and do damage while you wait out the meteorite attack in safety. As show you can also remain on the ground and use the iframes from the spell casting to let the meteorites travel through you. The next form of the Dracula Wraith will be the final and you are left to dodge attacks from the side of the screen. He will weave back and forth during the fight. The key is to nail him with magic and then position yourself just far enough in to catch him with the length of your whip but not too far where he will come in contact with you when he weaves back into range. You will see the laser beam coming giving yourself enough time to duck to avoid it. While you are ducking you can also land hits if you are close enough to the boss. The only tricky part is watching out for his claw tentacle that he will occasionally send your way. You can normally just jump or double jump out of the reach of his claw but it can be tricky. Juste’s hang time is definitely your friend when avoiding the claw but don’t get caught up there too long and come in contact with the laser beam. After the post-fight dialog, you collect the final boss orb and escape with Maxim and Lydie. The good ending plays out and Lydie will climb to Juste’s arm near the end if you have gotten all of the collectables.

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