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Скачать с ютуб [TAS] Shovel Knight: Plague of Shadows any% in в хорошем качестве

[TAS] Shovel Knight: Plague of Shadows any% in 6 лет назад


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[TAS] Shovel Knight: Plague of Shadows any% in

Frame count: 127437 Re-record count: 26652 Done on the linux DRM-free version (3.3) using my own-made TAS tools (https://github.com/clementgallet/libTAS). - The fastest way to move horizontally is by chaining ground bursts and double jumps. Bursting too frequently is slower as bursts have a 3-frames freeze. - Big Boom upgrade was taken for an extra 25 seconds, but it saved time in the whole run, because of the possibility to break blocks without slowing down and faster bosses. Also, throwing a big boom at the beginning of a burst or a jump changes the trajectory by falling down faster. - In almost every boss, you can get closer to the boss that the game expects by making a burst at the start of the boss room. For most bosses, you can do an input on one frame after the transition to the boss. Also, for all bosses, you can make a burst just before hitting the transition, and your inertia will be kept in the boss room. - In Plains (01:29) is the only zip of the game, by triggering the transition above the screen. It is also possible by Shovel Knight using the bubbles. - In the end of King Knight fight (07:29), I delay the last attack until the boss is on the ground because the fight ending triggers when the boss body lands. - In Explodatorium (08:02), I managed to get hit to get less than 2 hp, so that the boss Shovel Knight will never use the Phase Locket attack (he gets invincible for a short time). Also, during this fight, I managed to skip his health refill, which is triggered when he lost more than 3 hps. To do that, I throw bombs in a very specific way to create an alcove inside the rocks. When Shovel Knight has a rock over him, he launches his horn attack, and hitting him during this animation can skip the refill trigger. There are a few improvements in this TAS: - During Specter Knight fight (04:32), it would have been faster to make boss body to land on one of the platform, because the ending triggers when the boss body lands. - In Iron Whale (10:51), there is a 1-tile hole that I didn't know how to drop into. Huge thanks to the Shovel Knight discord community for their feedback, advices and enthusiasm!

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