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Скачать с ютуб Off The Coast CHIMPS Guide (Ft. Inferno Ring & Perma-Spike) - Update 43.3 (Bloons TD 6) в хорошем качестве

Off The Coast CHIMPS Guide (Ft. Inferno Ring & Perma-Spike) - Update 43.3 (Bloons TD 6) 1 месяц назад


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Off The Coast CHIMPS Guide (Ft. Inferno Ring & Perma-Spike) - Update 43.3 (Bloons TD 6)

My written guide can be found below. This guide is very relaxed. Minimal use of Geraldo but enough to know he still exists. I tested this many time to ensure it is completely safe. Perma-Spike is still broken after many nerfs to it, so have fun! #bloonstd6 #btd6 #chimps #btd6chimps ------------------------------------------------------------------------------------------------------------------------ Written Guide: R6: Buccaneer placed in line with left track and set to Last. R7: Sniper placed in line of same track set to Strong. R9/R10 - Be ready to micro the Sniper to First if needed to catch leaks. Most of the time I didn't have to in test runs (placement dependent). End of R10: Place Geraldo as low as possible, leaving enough room for a Tack Shooter later. End of R14 - Wizard as high and right as possible next to the Sniper. Upgrade to 2-0-0. R19/R20 - Druid placed just above the Sniper and Wizard, upgraded to 1-2-0. R23 - Wizard to 2-0-2. End of R26 - Druid to 1-3-0. R30 - Wizard to 3-0-2. R34 - Place a Tack Shooter as low and left as possible next to Geraldo. Upgrade it to 3-2-0. R37 - Tack Shooter to 4-2-0. R40 - Blade Trap on the MOAB after it passes through the Ring of Fire! End of R42 - 2-2-0 Village with everything except the Sniper in its range, almost reaching Geraldo. End of R47 - 0-1-3 Glue Gunner as low and left as possible above Tack Shooter, set to Strong. R49-R50 - 0-2-4 Spike Factory with the range on edge of the track on right side of the map as low as possible, set to Smart. 3-0-0 Alch on Spike Factory. R52 - 2-0-0 Village with Alch and Spike Factory in its range. End of R54 - 2x Rabbit End of R57 - 1x Rabbit End of R60 - 1x Rabbit End of R61 - Gerry Fire on Geraldo, Buccaneer, and Ring of Fire. R63 - Left Village to 3-2-0. R65 - Alch to 4-2-0. R77 - Spike Factory to 0-2-5. R78 - Camo Potion the Ring of Fire for range bonus and upgrade Village to 4-2-0 for even more range. R79 - 4-2-0 Ice Monkey in range of village as close as possible to the track. R93 - Tack to 5-2-0, set to Strong. R94 - Camo Potion on Inferno Ring for range bonus. Sharpening Stone and Gerry Fire the Spike Factory ASAP. Glue Gunner to 0-2-4. R97 - Gerry Fire on Inferno Ring. R99 - Genie in range of village. GG!

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