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Prince Of Persia: Sands Of Time XBOX Demo Unused Levels 6 месяцев назад


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Prince Of Persia: Sands Of Time XBOX Demo Unused Levels

Unused levels found in the XBOX demo of POP SOT, these levels are not present in any of the PS2 demo releases, considering their internal names it's unknown if they were planning to extend the demo and decided against it, or if these levels were meant for a preview build and were accidentally included in the XBOX build of the demo. 0:45 01_GP01_E3_Long -Unused variant of the level "01_GP01_E3_Cour". -Cutscene lacks any VO compared to the final game. -In the final game, the prince wears a hoodie here. -Once completed, it loads "03_GP11_GreatHall_Fight" instead of "06_GP24_E3_Cour". 1:59 03_GP11_GreatHall_Fight -Level completely unused in the demo. -Battle sequence completely different from the final game, has also differences in the layout. 4:06 04_GP61_Cour_Interieure -Level completely unused in the demo. -Has layout differences compared to the final game. -Sand Birds have no sounds. 7:06 06_GP24_E3_Long -Unused variant of the level "06_GP24_E3_Cour". -Has layout differences compared to the final game -Once completed it loads "05_GP14_E3_Long", instead of "05_GP14_E3_Cour". 9:48 05_GP14_E3_Long -Unused variant of the level"05_GP14_E3_Cour". -Has layout differences compared to the final game. -Traps have no sounds. -This version of the level ends prematurely before you reach the sand vision and loads "07_GP61_Remparts" instead of "08_GP62_E3_Cour". 11:35 07_GP61_Remparts -Level completely unused in the demo. -Has layout differences compared to the final game. -The unused enemy "Sand Archer" is present here. 14:35 08_GP62_E3_Long -Unused varant of the level "08_GP62_E3_Cour". -Cutscene lacks any VO compared to the final game. -Has layout differences compared to the final game. -Once completed it loads "02_GP01_Hourglass" instead of "09_GP81_Tomb". 16:50 02_GP01_Hourglass -Level completely unused in the demo. -Has layout differences compared to the final game. -The Prince is shirtless (probably to keep consistency with the previous level, however it makes no sense plot-wise), while in the final game he wears his full attire with a hoodie. -There are two Sand Archers here, while in the final game there's no enemy present.

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