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Скачать с ютуб Prey Full Game No Alerts / No Damage /Nightmare Difficulty / Walkthrough / Ghost Stealth в хорошем качестве

Prey Full Game No Alerts / No Damage /Nightmare Difficulty / Walkthrough / Ghost Stealth 1 год назад


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Prey Full Game No Alerts / No Damage /Nightmare Difficulty / Walkthrough / Ghost Stealth

completing Prey 2017 Full Game on highest difficulty settings "Nightmare Difficulty" without triggering any alerts or any combat. Ghosting through the missions until some forced encounter to kill some mimics and bosses without any alerts in pure stealth format. This was actually pretty challenging in some areas but it was doable. this walkthrough also works if you dont implement any neuromods. I took few mods in the beginning which were quite in keeping me stealthy but nothing that u cant do without mods and also if you will not use any neuromods there is a high chance that you will not face any nightmare, the most dangerous typhoon in whole game. i hope you all are gonna enjoy the walkthrough. Thanks Lot. Prey is a first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon.[1] According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is able to venture outside of the station in space and find shortcuts connecting parts of the station.[2] Colantonio stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.[2] The player can acquire aliens' abilities by using a device called a psychoscope. Recyclers can be used to break down almost any object into raw materials.[3] The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events #prey #stealth #fullgame

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