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Скачать с ютуб Vehicle Feel Masterclass: Balancing Arcade Accessibility with Simulation Depth в хорошем качестве

Vehicle Feel Masterclass: Balancing Arcade Accessibility with Simulation Depth 4 года назад


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Vehicle Feel Masterclass: Balancing Arcade Accessibility with Simulation Depth

In this 2018 GDC talk, Criterion Games' Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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