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Скачать с ютуб FF6 God Mode Setzer throws fixed dice vs Wrexsoul (and himself) в хорошем качестве

FF6 God Mode Setzer throws fixed dice vs Wrexsoul (and himself) 1 год назад


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FF6 God Mode Setzer throws fixed dice vs Wrexsoul (and himself)

I'm glad people ask for stuff. This damage was a bit on the low end, but Setzer benefits a ton in console Final Fantasy VI Pixel remaster with a growth egg to double boost his experience (from 4 times it will be 8, and speed/stamina espers help for level boosts) as well as turn off random encounters for a newfound experience with fixed dice (that you'd be too weak to get playing fairly in Kefka’s tower by airship at the start of world of ruin). The black belt lets him counterattack 1:21 with both fixed and regular dice for random damage by genji glove, buffed by level, though it is funny to self-own (FF2 strats for sure) like the thumbnail to draw wrexsoul out for a dualcast flare with Relm (who is way faster and better than Strago as lores are late game and don't catch up to multiple attacks, which gem of thamasa for dualcast helps do, though you can't use espers). This has the formula (independent of strength and works with counterattacks by black belt) for the dice: twice Setzer’s level times result times each die (fixed 3, regular 2) https://finalfantasy.fandom.com/wiki/... It is also nice to rush through world of ruin and use different characters vs optional bosses as a type of postgame (or challenge if you use bad characters like Cyan, who will be underleveled after his dream while unable to equip swords outside weaker katanas with slower bushido charges, which is even worse than Gogo on an average party with low stats and nothing overpowered to mimic). Unfortunately, stealing the ragnarok sword in the final battle (lady from series of bosses) doesn't transfer (similar to that fire/blast gun in final fantasy tactics' last series of battles) in the pixel remaster. I didn't test this version, but using banish (vanish/doom or X-Zone owned bosses but you couldn't get drops like now encounter visible doom/deathgaze's bahamut magicite when he couldn't retreat) to kill 2 soul savers makes the game think you win but you lose the dropped guard bracelet for both protect/shell. Surprisingly, Ultima Weapon on Locke didn't do much though I think you may need a muscle belt to buff hp for the formula. It is easier to use the ragnarok sword when given a choice (unless you want to 100% the game). I also learned that oblivion usually instakills normal enemies with Cyan though it takes some time (after this fight it is learned, and usually takes an extra set of turns, but unlike older versions, it doesn't clog up your menu charging though no timer unlike previous mobile version). His tempest is what’s useless given katana limitations and slow speed as master’s scroll will even make Ultima weapon do decent damage let alone Setzer’s fixed dice. You can also do an imp build or go for a psycho Cyan glitch in older versions.

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