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Core | Turret Mechanics 5 лет назад


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Core | Turret Mechanics

Thanks so much for your patience as I develop new content in my very busy schedule. I very much appreciate your continued attention and eager commentary. Thank you, all. This is a bit of a long-awaited video, and for the sake of brevity I had to cut some of the material short (the video is already over one hour long, sorry). As such, I didn't get a chance in the video to talk about how damage is modified based on chance. Please see below the maths for calculating damage with hit chance - and the part which decides whether what you deal is a grazing shot or a wrecking blow. Table of Contents 02:14 Material Covered and Resources 04:32 Introduction to Gunnery 05:45 Core Support Skills for Gunnery 10:40 Concepts You Need to Know (Glossary) 22:30 Targeting and Signature 29:45 Transversal and Tracking 34:10 Relative Transversal and Distance 40:40 Weapons - Energy Turrets 43:00 Weapons - Hybrid Turrets 45:15 Weapons - Projectile Turrets 48:10 Weapons - Drones and Gunnery 50:50 Hit Chance Maths in Turret Mechanics 55:15 Link to Turret Calculator: https://tinyurl.com/eveturretcalc 57:15 Example Gunnery Scenario (Apocalypse vs Moa) Resources Gunnery Skills - https://wiki.eveuniversity.org/Gunnery Velocity Maths- https://wiki.eveuniversity.org/Velocity Turret Mechanics - https://wiki.eveuniversity.org/Turret... Gunnery 101 - https://wiki.eveuniversity.org/Gunner... Gunnery 201 - https://wiki.eveuniversity.org/Gunner... Special thanks to EVE University for the use of materials from the UNI Wiki. This is still the best resource for new players wanting to learn anything at all about EVE.

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