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2001 [60fps] Progear no Arashi B-Beta Loop2 ALL 8 лет назад


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2001 [60fps] Progear no Arashi B-Beta Loop2 ALL

プロギアの嵐 / Progear no Arashi (Japan 010117) Cave / Capcom 2001 B-β 2周ALL Player 忠太郎 収録Ver DDEmeMame0.37b16.98.4 真ボスよりも道中が鬼畜です。 Game replay site https://replayburners.blog.jp プロギアの嵐 発売年:2001.04 開発元:ケイブ  発売元:カプコン ジャンル:シューティング コントローラ:8方向レバー+2ボタン システムボード:カプコン プレイシステム2(CPS2) CPU構成[68000, Z80] 音源チップ[QSound] 「カプコンパートナーシッププロジェクト」のひとつとして登場した弾幕系横スクロールシューティング。プレイヤーは2種類の戦闘機と3種類の「ガンフライヤー」から選択することができる。ボタン操作により戦闘機がメインとなりガンフライヤーが援護攻撃を行う機動性重視の「ファイターモード」と、スピードは落ちるもののガンフライヤーが全方向の敵をロックオンし攻撃を行う「ガンナーモード」が登場。また敵の爆発に敵弾を巻き込むことで得点アイテム「ジュエルリング」に変化、さらに「ジュエリング・トラクター効果」により、出現した大量の宝石もモードを切り替えることで自動で全てを回収することができ、ボム性能が変化するほか、ハイスコア狙いにおいても大きな役目を負っている。美しい背景に映える敵弾や、自機が近づくと自動的にフレームアウトするスコア表示システムによりシューティングゲームに必要な快適さと、独自のテイストを持つ作品を作り出してきたケイブらしいものである。余談だがキャラクターの組み合わせと2人の関係度によって変化するマルチエンディング方式を採用している。 Progear no Arashi (c) 2001 Capcom. In a time when the industrialization of the world had just begun, various inventions appeared and changed the life of the peaceful kingdom. One of them was a propeller that evolved from pure wind generation by using the created electricity to re-rotate it. It was called 'The Professional Gear', or just 'Progear'. This invention was the key to conquer the great wide open sky. Another discovery made the ancient dream of the immortal body come true. But it was affordable only by some wealthy elderly. They formed a new council called 'the Motorouin' and declared the current government as a corruptive and greedy establishment and that they want to correct it by a new educational system, in order to create a new race of man. So they built a military force to realize the first step of their plan, which was the takeover of the kingdom. The government decided to stop the aggression by putting it's own army in motion. It was a dreadful battle with many victims. But it was won by the Motorouin. This battle is mentioned in the books of history as 'The Punishment of the Sages'. A group of young pilots, actually children whose families were killed in that war, finally decided to fight back. They secretly developed a new powerful weapon which adults were not able to use. They called it 'Gun Flyer' and installed it in all of their planes. The Storm of Progear was about to begin! - TECHNICAL - Capcom Play System II hardware (CPS II) Game ID : CP-S II No. 35 Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz) Sound Chips : Q-Sound (@ 4 Mhz) Screen orientation : Horizontal Video resolution : 384 x 224 pixels Screen refresh : 59.63 Hz Palette colors : 4096 Players : 2 Control : 8-way joystick Buttons : 2 = [1] Shot/Gunner shot, [2] Bomb - TRIVIA - Released in January 2001. The title of this game translates from Japanese as 'Storm of Progear'. This game is known outside Japan as "Progear [CP-S II No. 35]". Developed by Cave, this is their first horizontal-scrolling shooter. - STAFF - * Cave : Producer : Kenichi Takano Director : Junya Inoue Chief Programmer : Tsuneki Ikeda Programmer : Satoshi Kohyama, Takashi Ichimura Designer : Akira Wakabayashi, Hiroyuki Tanaka, Fusayuki Watariguchi, Kengo Arai Sound Producer : Junya Inoue Music Composer : Yukinori Kikuchi Sound Effecter : Ryuichi Yabuki Special Assist : Toshiaki Tomizawa Character Voice : Mitsuo Furusawa, Junya Inoue, Aki Sibata, Midori Katou, Masayo Hirasaka Special Thanks : Yasushi Imai Character & Mechanic Design : Junya Inoue * Capcom : Producer : Tatsuya Minami Support Capcom R&D Dept. #3 : Tomoshi Sadamoto - SOURCES - Game's rom.

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