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Halo 4

Halo 4 Developer(s) 343 Ventures Publisher(s) Microsoft Studios Director(s) Josh Holmes Producer(s) Chris Lee Designer(s) Scott Warner Programmer(s) David Berger Artist(s) Kenneth Scott Writer(s) Christopher Schlerf[1] Composer(s) Neil Davidge Series Halo Platform(s) Xbox 360 Release November 6, 2012 Genre(s) First-individual shooter Mode(s) Single-player, multiplayer Radiance 4 is a 2012 first-individual shooter computer game created by 343 Enterprises and distributed by Microsoft Studios for the Xbox 360 computer game control center. Corona 4's story follows a cybernetically improved human supercollider, Expert Boss, and his man-made reasoning develop Cortana, as they experience obscure dangers while investigating an old progress planet. The player expects the job of Expert Boss who fights against another group that fragmented off from remainders of the Pledge, a previous military coalition of extraterrestrial societies, and another foe: mechanical champions of the Herald domain known as the Prometheans. The game elements are another determination of weapons, adversaries, and game modes not present in that frame of mind of the series.

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