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The FNAF gamemode I made for TF2 returns once again, this time in glorious detail and with significantly better balance! This map, which is loosely based on the mechanics of Five Nights at Freddy's, is super fun and coming along nicely. Since the last video in February, I've managed to move from cp_fnaf_b2a to cp_fnaf_b3c - a nice improvement if you ask me! The major changes are covered in the video, and the full list can be found anywhere I post the map. If you aren't familar with the map, watch this first: • The Coolest TF2 Map I've Ever Made - ... Thanks to @TheWhatShow, @zenithzv, @CyberWizardTF2, and @Usshii for putting up with my shenanigans and helping me test my map! Join the community! ~ Discord: / discord ~ Twitch: / greatblue ~ Patreon: / greatblue My other channels! ~ Extra TF2 stuff: / @bluesroost ~ More stuff with friends: / @chucklenuts I'm still in the process of balancing everything, but once everything in the way of gameplay is solved, I plan on importing custom FNAF assets, implementing small amounts of VScript, and touching up the map for an official release on both GameBanana and potentially a few larger server networks. I've already figured out how to highlight defenders and cloak attackers while the power is out, so most of the technical stuff is well on its way to being completed. Hopefully I can finish everything by the time the FNAF movie comes out in October!