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Mila Beginner Guide Tutorial (DOA5LR) 7 лет назад


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Mila Beginner Guide Tutorial (DOA5LR)

This is a small guide, featuring the Azuchi stage, to help people out if they're interested in Mila and would like an idea on how to approach learning her. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything. Cheers! *Note that Mila's a pretty good choice for beginners despite having quite a bit of advanced tech. *Mila's Takedown Feints & Cancels - 66T - SS~6T - 4K~T - 3K~T - 1H+K~T - 7P~T - PP6K~T - PP1K~T - 4PK~T - PP4PK~T - 4PP~H - PP4PP~H - 7PP~H - 8PPP~H - 2KPPP~H - 1H+K~PPP~H - PP1K~PPP~H - 1H+K~H For additional tips with regards to DOA5LR's gameplay, or to clarify certain things, check out the Top Tier Tips Advanced Series:    • DOA5LR - Advanced Guide - Session #1 ...   For Directional Notation: 7 8 9 4 5 6 1 2 3 Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc. For Input commands: P = Punch K = Kick H = Hold/Guard Button T = Throw Button P+K = Strong punch H+K = Strong Kick H+P = Alternate Way to Input "Throw" Don't forget to SUBSCRIBE & RATE for more DOA goodness! ;-) -- Was live at   / force_of_nature  

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