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Скачать с ютуб Arcade Port Title Themes - Gamezone II (Scramble, Missile Command, Frogger, Moon Cresta) в хорошем качестве

Arcade Port Title Themes - Gamezone II (Scramble, Missile Command, Frogger, Moon Cresta) 6 месяцев назад


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Arcade Port Title Themes - Gamezone II (Scramble, Missile Command, Frogger, Moon Cresta)

The Gamezone II contains five exclusive unlicensed NES ports of arcade games (Scramble, Missile Command, Asteroids, Frogger, and Moon Cresta) nonchalantly bundled in with the other 123 pirated NES games. Of these five, four of them have title themes featuring that distinctive Nanjing sound engine twang, most commonly found on NES-based DDR games, including the same striking composition style. The Missle Command one has been stuck in my head for days. Unfortunately it's one of the two that doesn't loop lmao. What was it with this team and going unnecessarily hard with the most bizarre sound engine? Speculation time: Of the five games, two of them are Scramble and Frogger, both of which were separately ported by JungleTac for Majesco's Frogger and Arcade Advanced plug & plays. JungleTac previously seemingly worked closely with an unknown team of developers that were behind many of their UM6578 games such as 99 Layers, and those that appeared on some early TV Play Power PNPs. (many of which were later reskinned by Waixing, such as Hitting Mices) They notably often made use of the Nanjing sound engine, and were honestly pretty good at using it for how awful the sound engine is. However, JungleTac seemingly fully pivoted to working with a development team made up of ex-Waixing developers in the VT03 era, and games from this unknown development team stopped showing up in their later consoles. My theory is that some of these ports were made under JungleTac, then were taken with the developers and resold after they parted ways. The Gamezone II doesn't really make much fanfare about having these dubious ports, so I doubt they would've commissioned them specifically for that hardware. (and many seem unfinished, with inexplicable locking of controls and complete crashes occuring in normal gameplay) When JungleTac did get their hands on Konami's IPs for the aforementioned PNPs, they created higher quality ports under their new development team. Ironically, this unknown developer would separately end up working with Konami under Majesco to make bizarre plug & play adaptations of DDR Disney Mix and a Strawberry Shortcake variant with their twangtastic musical prowess in tow. Assuming that it's the same guys, they seem to have gotten a lot of mileage out of their DDR clones. This entire theory hinges on a whole web of assumptions though, in which any single one being wrong would make the whole thing fall apart lmao these ports are all shit btw 0:00 Scramble (NTSC) 0:25 Missile Command (NTSC) 0:45 Frogger (NTSC) 0:59 Moon Cresta (NTSC) 1:25 Scramble (PAL) 1:57 Missile Command (PAL) 2:20 Frogger (PAL) 2:38 Moon Cresta (PAL)

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